mojira.dev

Subhasis Banerjee

Assigned

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Reported

MCPE-37402 Minecart sinks 1 block into ground while trying to climb Y value 2^n Duplicate

Comments

The problem appears fixed on 1.11.0.1. Not sure about the spawn rate, but at least they are appearing underground. I created a short demonstration video: https://youtu.be/OO_buZjlSSA

 

I am not yet sure whether the slime chunk coordinates have changed. I loaded up an old test setup but nothing spawned. Then I created a new map and cleared up a 64x64 underground area. Finally slimes started spawning.

As of beta 1.9.0.5, slimes are now spawning normally in superflat.

But still no underground spawn. They spawn in spawn chunks when I load the world, But after the first few batches get killed, no nore spawns.

Since randomtickspeed is now here in Bedrock, I performed further tests. The problem has not only been significantly agrevated in Beta 1.8.0.13, but it has also become pretty clear that this is a general mob spawn issue, and not a slime spawn issue.

 

Only observation of mine so far that might be worth any value: Phantom spawn rate is normal.

I am not noticing this bug in 1.8.0.13 anymore. Looks like a solution has been found. Thanks devs.

Thank you Mega_Spud for reopening this issue.

At first I thought that sky access to the block is required. But then I did witness them spawning underground even when there was no sky above them.

Still, they spawn most reliably only when there is sky above the blocks, But I noticed that they do not spawn at night at all.

But I do not know why they are not spawning in superflat.

I have confirmed that this is not the issue. They do spawn even when there is a ceiling above the area. However, they spawn very rarely no matter what. Place yourself at a suitable AFK spot between 24 and 32 blocks above the floor and wait. You may wish to use /kill @e to kill off all other entities so that the area does not hit mob cap.

I am suffering from the same issue. They spawn only when I fill all blocks above them with air. I will play with the issue a bit and try to create a set of commands to reproduce the issue in real-time.

 

Edit: I created a superflat and flew over it (I flew higher than Y:35) for quite a bit, but couldn't locate a single slime during the day. They were spawning in night, but as soon as I lit that area up, they disappeared. It seems those are swamp chunks... which I obviously can't tell due to the map being a superflat.

Here is all I could find about this bug:

 

Description: While climbing a slope, minecart is visually sinking 0.5 block into ground every time it climbs a block whose Y axis value equals 2^n. tested values: Y:15->Y:16; Y:31->Y:32; Y:63->Y:64.

Condition: When I take a minecart down the slope, it does not glitch when returning back up up to its origin point. The glitch happens only if the minecart goes higher than its origin. However, reloading the game resets the minecart state and therefore the cart will glitch during the climb even if you came down using that minecart before reloading the game.

Quick steps to reproduce:

  1. Create a 45° sloped rail line from Y value (height) 20 to 40.

  2. Place a minecart at the bottom of the rail and ride the cart to the top.

Observation:

The cart will sink half a block as soon as it climbs Y:32.

Further observations:

1. Notice that the coordinate on the 1st attached picture displays Y value of 62 even though standing on the minecart there displays y value 64. That cart started below Y:32 and has sunk twice. Even though visually it sinks only half a block every time, the data value shows otherwise.

2. This can happen repeatedly and sink the minecart further into the ground.

3. The sunken minecart sinks further into ground if attempt is made to recvover it from above. It must be recovered by digging under it.

4. After reloading the game, the minecart returns to its normal position above ground.

5. Going downhill does not fix a glitched cart, but going below the point that triggered the glitch raises the glitched cart by one block.

6. This happens on both survival and creative mode.

7. This glitch does not depend on the direction of the rail line. It happens across both North-South and East-West rail lines.

8. If the glitched cart attempst to jump down on rails that are two blocks below its current track, it fails to land on the bottom track and becomes a floating ghost cart in the air.

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