A lot of farms rely on this bug such as my zombie pigman farm as I need them to walk off the edge using trap doors, I think this should stay as it is due to how many farms use trapdoors to get mobs to walk off the edge towards the kill chamber.
My world did something similar and I had to shut it down via task manager too, but the log stated something about running 100+ ticks behind. That world is now completely unplayable and I hope performance gets fixed soon.
A lot of farms rely on this bug such as my zombie pigman farm as I need them to walk off the edge using trap doors, I think this should stay as it is due to how many farms use trapdoors to get mobs to walk off the edge towards the kill chamber.