When I first opened the new Minecraft version, the pause menu immediately felt off. I think the problem is that it's too centered. In contrast, other menus are a bit higher on the screen. Unlike the inventory menus, the header text doesn't have a background, so visually it has less weight to it, making the pause menu feel even more down then it really is.
I don't have a problem with this new, more-centered menu, but it should be centered visually, not only "in code". Having it centered on the buttons (ignoring the header text for layout) would be a welcome improvement.
[media][media][media]Based on decompiled sources of 22w42a, this can be fixed by overriding keyReleased()
in EditBox.java
like so:
@Override
public boolean keyReleased(int n, int n2, int n3) {
this.shiftPressed = Screen.hasShiftDown();
// possibly return super.keyReleased();
}
Confirmed for 20w16a
This may be related to MC-98850
To me, it appears the sound is coming from the north-west bottom corner. This is where the coordinates all end in xy.00
This is not a issue with large resource packs, as the game doesn't crash immediatly or when typing the (now 100 px long) M character and the resource pack is only 2KB in size. I'm reporting an issue with sign rendering and long characters.
Can reproduce in Minecraft 1.8.6 and other 1.8.x versions... Please update affected versions!
Happends even on Croatian keyboard (@ symbol is AltGr+V)
Affected Versions:
➕ 1.8.1-pre1
➕ 1.8
1.7.10 works fine
Same applies in 1.19.4, only difference is that some emoji images are not available. I've updated the attached images with a repro in 1.19.4.