mojira.dev

TitaniumTurtle

Assigned

No issues.

Reported

MC-67704 Chunks not loading properly in previously created worlds. Massive Chunk Updates. Fixed MC-50465 "RewardExp" boolean does not function unless "DoMobLoot" Is set to "False" Invalid MC-47770 Disable Villager Trade XP Duplicate

Comments

Confirmed in 16w40a that large oaks do not spawn AT ALL in the forest biome anymore. Create a custom world with the biome set to "Forest" fly around and you will see that no large oak trees are spawning.

Possibly related to MC-30408

Issue persists in 15w37a, single player

I have several armor stands that are executing a glowing effect to all players in a selected radius. Occasionally they will disappear and the execute command will no longer function. Exiting and reloading the world will make them pop back up. I have seen villagers disappear as well, but I haven't tested on them as extensively as I have on armor stands.

Issue seems entirely random and is not associated with persistent chunks.

Fired up my map in 14w34c and it works perfectly again. It looks like the issue is resolved across all platforms now. This could likely be closed.

If you can add any details that you have that are different from what I have found, that would be great. I tried to be as thorough as possible, this is an odd issue to describe.

Still in 14w31a please update. Effects all worlds and all instances of Mesa (Bryce). Issue is not confined to a single occurrence, and can be easily replicated.

Big One. Killing my server repeatedly. I did not have this issue while running under the same settings/environment in 14w30c.

---- Minecraft Crash Report ----
// Would you like a cupcake?

Time: 7/31/14 3:25 PM
Description: Exception in server tick loop

java.util.ConcurrentModificationException
	at java.util.HashMap$HashIterator.nextEntry(Unknown Source)
	at java.util.HashMap$KeyIterator.next(Unknown Source)
	at qi.a(SourceFile:163)
	at net.minecraft.server.MinecraftServer.y(SourceFile:614)
	at pk.y(SourceFile:303)
	at net.minecraft.server.MinecraftServer.x(SourceFile:530)
	at net.minecraft.server.MinecraftServer.run(SourceFile:446)
	at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
	Minecraft Version: 14w31a
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.7.0_60, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 2116927472 bytes (2018 MB) / 4275044352 bytes (4077 MB) up to 7635730432 bytes (7282 MB)
	JVM Flags: 2 total; -Xms4G -Xmx8G
	IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 98
	Profiler Position: N/A (disabled)
	Player Count: 1 / 25; [qr['loststory08'/1239425, l='New_Elderwood', x=201.32, y=65.00, z=-90.93]]
	Is Modded: Unknown (can't tell)
	Type: Dedicated Server (map_server.txt)

Exact same issue on my server. Here is my crash report.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Minecraft Crash Report ----
// Ooh. Shiny.

Time: 7/9/14 12:46 PM
Description: Exception ticking world

java.lang.IllegalArgumentException: Cannot get property bcl{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]} as it does not exist!
at bbw.b(SourceFile:91)
at ayt.b(SourceFile:127)
at ayt.c(SourceFile:69)
at ary.b(SourceFile:416)
at qg.h(SourceFile:373)
at qg.c(SourceFile:199)
at net.minecraft.server.MinecraftServer.x(SourceFile:578)
at pd.x(SourceFile:285)
at net.minecraft.server.MinecraftServer.w(SourceFile:510)
at net.minecraft.server.MinecraftServer.run(SourceFile:426)
at java.lang.Thread.run(Unknown Source)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

– Head –
Stacktrace:
at bbw.b(SourceFile:91)
at ayt.b(SourceFile:127)
at ayt.c(SourceFile:69)
at ary.b(SourceFile:416)
at qg.h(SourceFile:373)
at qg.c(SourceFile:199)

– Affected level –
Details:
Level name: New_Elderwood
All players: 1 total; [qj['loststory08'/202, l='New_Elderwood', x=183.67, y=85.00, z=-307.95]]
Chunk stats: ServerChunkCache: 742 Drop: 0
Level seed: -4234546949636393144
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
Level generator options:
Level spawn location: 194.00,64.00,-128.00 - World: (194,64,-128), Chunk: (at 2,4,0 in 12,-8; contains blocks 192,0,-128 to 207,255,-113), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 51150461 game time, 750372 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 20470 (now: false), thunder time: 5337 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.x(SourceFile:578)
at pd.x(SourceFile:285)
at net.minecraft.server.MinecraftServer.w(SourceFile:510)
at net.minecraft.server.MinecraftServer.run(SourceFile:426)
at java.lang.Thread.run(Unknown Source)

– System Details –
Details:
Minecraft Version: 14w28a
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 7959196888 bytes (7590 MB) / 8232894464 bytes (7851 MB) up to 8232894464 bytes (7851 MB)
JVM Flags: 2 total; -Xmx8G -Xms8G
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 98
Profiler Position: N/A (disabled)
Player Count: 1 / 5; [qj['loststory08'/202, l='New_Elderwood', x=183.67, y=85.00, z=-307.95]]
Is Modded: Unknown (can't tell)
Type: Dedicated Server (map_server.txt)

I have another posted https://bugs.mojang.com/browse/MC-47770

Your post is a bit better, voted.

I was told specifically by _grum to report this as a bug so he woasuld not forget, per reference.

http://www.reddit.com/r/Minecraft/comments/1x6ino/minecraft_snapshot_14w06a/cf96x3u

I'm using a Potion of Night Vision to give a clear view of the issue. Seed and Coordinates are in my comment above.

I assumed the comment would be attached to the image. My mistake.

Confirmed

Seed: 2829825073613879027

Biome: Mesa (Bryce)

Coordinates:
X: -19
Y: 61
Z: -4

All around that area has instances of floating landmasses. It seems it is due to water pools taking priority during generation.

Confirmed issue. There are no large oak trees generated in any forest biome on any of my maps.