mojira.dev

Tyler Bozinovski

Assigned

No issues.

Reported

MC-100713 Quitting a world and reloading another one, without shutting down and reopening Minecraft causes a block rendering issue. Duplicate MCPE-13865 Lava rendering does not look right when looked at from a certain distance away. Works As Intended MC-98902 Leaves on fancy graphics render opaque when viewed from a distance with mipmapping on. Works As Intended MCPE-12460 Chests are not generating in abandoned mineshafts and stronghold storage rooms. Works As Intended MC-72453 Caves (including ravines), Abandoned Mineshafts and Strongholds do not generate on top of the the last layer; instead, they generate no deeper than the second-last layer Works As Intended MC-67789 Long-standing duplication bug. Duplicate MC-66812 Stained glass panes cannot be crafted from regular glass panes. Works As Intended MC-66810 Silverfish sometimes appear outside of Monster Eggs. Works As Intended MC-66807 Cocoa Beans do not spawn in dungeon chests. Invalid MC-66806 Spiders and Cave Spiders cannot see through walls. Works As Intended MC-63277 Crash with gravel or something like that! Duplicate MC-62863 Important! Must-Read! Enderman bugs! Duplicate MC-62329 Ghost blocks! Duplicate MC-62328 Top half of double plants is missing. Duplicate MC-60718 Monster Spawners spawning mobs in walls Duplicate MC-60717 Lava in the wrong Y-Coordinate Works As Intended MC-60707 Block 175 Issues Duplicate MC-60704 Torch Bug Duplicate MC-55525 About the Bug Tracker, NOT Minecraft Invalid MC-55480 Sandstone/Quartz Slabs do not match properties of their stair and full block versions Duplicate

Comments

Turned VBOs on. I'm gonna keep it on for now, because it fixed the issue for me.

I made a bug report, and was told that it was linked to this one. I'll try to fix it.

Just a quick note that this works on the default world type aswell. I'm on amplified, but it works on all world types.

I put up the crash report now. First time I ever had to force a crash.

You should be able to reproduce the glitch easily anyway.

I have to say, I didn't know that.

The new sounds are asset changes, so this issue can be supported. Perhaps you should post this issue onto the Minecraft Launcher issue tracker.

They couldn't add regular chests as a placeholder? Wow, Mojang, Wow!
And I think the invisible chests bug was fixed.

But they could have just put in regular chests as a placeholder, like how abandoned mineshafts generated normal chests before 1.5.

And also, stronghold storage rooms share the same bug. You can see for yourself that they are missing, by using a seed like "robot".

Also, there is a similar issue where end stone bricks are as weak as sandstone (blast resistance 4), yet regular end stone is a lot stronger (blast resistance 45).

I think this is still in 16w03a.

The only valid reason is that it would be possible for mining the floor of dungeons. to lead into the void.

And no, it's on any world. I put a steps to reproduce section, because it would be very hard to prove that they don't cut through the second last layer with screenshots. All I'm saying is that the reason for underground structures to not cut through the second last layer is unknown to everyone but Mojang. For example, have you ever seen an abandoned mineshaft cut through the second last layer but not the last? Well, it's obvious it shouldn't cut through the bottom layer or the void would be accessible.

No, I meant they should go down to the layer that only has bedrock, the second last layer has some stone.

This might also apply to caves in The Nether.

Come on! It's still in 1.8-pre2 and it's probably never going to be fixed. Come on, Mojang, see and fix this before 1.8 is fully released, otherwise, it will be in it!

The big reason I'm doing this, like I said before, is because I want this fixed before 1.8 comes out. And I remember that 1.7.2 was buggy enough.