Agreed.
All it takes is one person at Mojang to try and swim using a mobile device to see how bad swimming is now.
They can report back in here (ideally with a video showing their experience of swimming).
This bug has stopped me playing Minecraft until it has been fixed.
I really appreciate Mr.Pufferfish adding a check in each version.
Seems like many connection issues are directed to this.. would be good to remove the reference to XBox as several other redirected issues are for other devices like Android.
My problem is this:
Two Android devices running v1.16.221 and logged in to separate MS accounts.
World was originally created on device A with v1.16.???
Device B could connect multiple times over multiple days OK
One day trying to connect fails with "Disconnected due to the server being unavailable"
Logging out of device B it can connect as a generic Steve OK
Logging back in to MS account it fails to connect again with same error.
On device A they see player B's character appear where they were last standing.. then after the 1min or so timeout they disconnect.
Seems like the players data is somehow corrupt.. is there any way to refresh/reset a player in the world?
We have tried
Rebooting both devices
Uninstalling and reinstalling app on device B
Clearing cache on both devices
Logging in and out of MS accounts
dont think it is the same as I can move, rotate, stop and start moving etc.. all the time my hand is bashing away at the surroundings.
It only happens when exiting water onto land if the action (hit things) button is pressed at the same time (somehow easy to do on a mobile device).
It only stops if you press the action button several times.
Happens with my friend who is also using an LG V20 Android phone and again, it has been happening for a month or two of updates.
Ok, thanks for that. This different to my issue then.
The issue we have is definitely network related, never happens in single player.
I will see if anyone else has the same issue.
Thanks
How can we change the effected version to the latest v1.2.10?
I think this describes the issues we have on MC PE Android (LG V20) v1.2.10
It is intermittent.
Playing wifi network miltiplayer.
Everything is fine for a while then all recieved information is processed in second blocks of movement:
A pig walking across the screen with jump instantly from one spot to the next in 1 second intervals.
Destroying blocks will show normal destruction animation but then a pause and instantly its a pile on the floor, not smoothly animated.
Movement of the effected player is normal but cant interact correctly with the world.
It does not effect all players, so one is getting normal information from the server while the other is stuttery and unplayable if aggressive mobs are around as they have no time to respond.
The workaround is to exit the game and remove MC PE from memory, then start again. But this may last half an hour or so then it can happen again.. or not. Very random but happens often.
So its related to network packets I guess but our wifi is fine and strong and often only one player can be effected.
We have been using WIn10 MC and hosting a game on that for 2 or more mobile devices to connect to. However this issue has been noticed for the last few versions and when directly connecting from one MC PE to another without connecting to the Win10 MC.
its always one of the clients to a server.
Still an issue in latest Android versions 1.20.5?
When using touch controls and moving forward in water you do not move in the direction of look. So we can't swim up without also holding the UP button. Which means two fingers on the screen so we can interact or change direction when swimming up.
Please just try swimming on a mobile device with touch input.