I am a native english speaker but I still think this should be implemented as soon as possible. Just my opinion.
To follow up, here's the arguments I used and the errors displayed:
-Xmx1G -DsocksProxyHost=127.0.0.1 -DsocksProxyPort=8080 -DhttpProxyHost=127.0.0.1 -DhttpProxyPort=8080 -DhttpsProxyHost=127.0.0.1 -DhttpsProxyPort=8080
log:
[11:26:03 INFO]: Client> [11:26:03] [Server Connector #1/ERROR]: Couldn't connect to server
[11:26:03 INFO]: Client> java.net.ConnectException: Connection timed out: no further information: p.nerd.nu/198.24.131.140:25565
[11:26:03 INFO]: Client> at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method) ~[?:1.7.0_45]
[11:26:03 INFO]: Client> at sun.nio.ch.SocketChannelImpl.finishConnect(Unknown Source) ~[?:1.7.0_45]
[11:26:03 INFO]: Client> at io.netty.channel.socket.nio.NioSocketChannel.doFinishConnect(NioSocketChannel.java:191) ~[NioSocketChannel.class:?]
[11:26:03 INFO]: Client> at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.finishConnect(AbstractNioChannel.java:228) ~[AbstractNioChannel$AbstractNioUnsafe.class:?]
[11:26:03 INFO]: Client> at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:497) ~[NioEventLoop.class:?]
[11:26:03 INFO]: Client> at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) ~[NioEventLoop.class:?]
[11:26:03 INFO]: Client> at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) ~[NioEventLoop.class:?]
[11:26:03 INFO]: Client> at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) ~[SingleThreadEventExecutor$2.class:?]
[11:26:03 INFO]: Client> at java.lang.Thread.run(Unknown Source) ~[?:1.7.0_45]
Oh, another Wyatt! 😃
...anyway, PLEASE CONFIRM this bug. I can no longer SSH tunnel my minecraft client. More specifically it works to connect to the server hosted on the network local to the host I SSH into, but not any on external networks.
also, I have this problem with multiple OSes: I have tried this in Linux Mint 14 (based on Ubuntu 12.04) with 64-bit java 7, Mac OSX Snow Leopard (10.6.8) with both OpenJDK 7 and Apple's Java 6, in both 32-bit and 64-bit modes, Windows 8.0 32-bit, Windows 7 64-bit, Ubuntu 13.04 64-bit, and Linux Mint 16 64-bit (based on Ubuntu 13.04).
PLEASE, confirm this bug. I attempted the same thing with a 1.6.4 server last week, with multiple OSes, and all worked perfectly. 1.7 has broken this.
edit I have tried both a normal proxy and SSH tunnels. These are both broken. Please fix this!!!
Tom Lee, it's been a while but this is not the server that I'm using. I ran the launcher in a command prompt with 'java -Xmx800M -jar minecraft.jar' and the console window displayed debug info from the game. i made a singleplayer world and it said this. Since singleplayer is now a local server combined with a client, this works for singleplayer mode.
@Tom Lee
Yes this is a server-sided issue. But my point is the minecraft client could read this from the server.
oops just separately reported this 😛
But yeah it still displays percentage in the command line. 🙂
http://i.imgur.com/kH6fQTl.png
I would like to point out that the Moderator Note is technically incorrect - I am still able to run the latest versions of Minecraft (currently 1.8.8) on my GM965 by running the game in Linux. The linux drivers are far better and even support OpenGL 2.1 (Windows is limited to 1.5). If buying a new computer is not an option, Linux does do the job.