mojira.dev

Xitomati

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Comments

Can confirm for 1.21.6 Pre-Release 4

Can confirm for 1.21.6 Pre-Release 4

Affects 1.21.6 Pre-Release 4.

The Resizing Transforms UBO... also appears on NVIDIA graphics cards. It can also exceed the capacity limit by more than 16000.

The error seems to have more to do with the Open GL debug message 1014. This is always spammed with every game tick after entering a world when graphics errors or a crash occur. Maybe this is helpful for the developers.

Also applies to 1.21.6 Pre-Release 3.

I have tested a bit. The message "Resizing Dynamic Transforms UBO, capacity limit of ... reached during a single frame. New capacity will be ... (until crash) has been appearing since the first snapshot for 1.21.6 (25w15a). This was not the case in 1.21.5. Maybe it has something to do with the bug MC-296750. As I understand it, this bug also has something to do with the UBO capacity. For me there is no connection with the actual memory capacity of the GPU or that it runs full. In my case, the entire memory is not full.

Affects 1.21.6 Pre-Release 2 as well as Pre 1. GPU is a AMD 7600XT.

I am also experiencing this error (the same output as described above with exit code -1073741819). It usually occurs when opening a world for the first time after starting the game. Since the snapshot in which the chunk range of the clouds can be changed. I can see that when I open a world for the first time after starting the game, the edges of the picture become darker. This was not the case before. Maybe this information will help. Hardware should not be the problem. GPU with 16 gb an 7900 x3d.