Well, the server data getter now pulls out loot tables (not sure when that changed), but structures are still not getting extracted
I don’t think so. With that the villahes generated at the same height as the original, but in this, they generated right at the bottom of the world
1.13-pre9
And 1.13-pre6.
Is there any talk of fixing this?
Probably not intended to do, but it would be nice if the server dropped every piece of data, like enchantment & potion ids, scoreboard criteria, etc
1.13-pre2 also.
and 18w21a
And 18w20a
Also, they should probably extract everything from the Zipped resource pack into a temp dir. It will be much more efficient
It might also be useful for a list of entities to be included in `reports`
This has been fixed in 18w11a (maybe earlier)
Thanks for the extra GIF
Oh ok. I looked for a good 15 minutes.
Don’t forget they don’t allow to swim in them IIRC
This might be caused by magma making bubble columns, and so you don’t swim, but now sprinting under water makes you swim, so it changes your hitbox (like when wearing elytra). This would cause the view change. I have a feeling that blocks in the tag `minecraft:water_hacked` don’t make the player swim when inside the block, considering that you can breath inside kelp
Silly bot
I have a feeling that Mojang isn't closing a zip stream. For regular resource packs, you can edit the files, but not a zip stream.
Also, confirmed for 18w02a
It was probably a coincidence, but it stopped it for a short while sometimes
The thing I noticed is the piglins do not actually convert into their zombified form, so should I make a report for that?