This report has its 3 month anniversary today!
Over 3 months and 18 versions later the game still fails to run on the GPU. How long does it typically take for a bug like this to be fixed?
Does it have to gather a certain number of votes for it to be fixed?
@Pig2Creeper I've taken a couple screenshots of the performance tab too, but I don't think there's much interesting there.
Is there anything else you think I can screenshot that would be of any use, while I still haven't switched the language back?
Any other ideas besides "High Performance" to try out?
Yeah those steps were one of the first things I've tried, it doesn't work unfortunately. Neither does updating graphic drivers or Windows (according to other users).
I may have commented something stupid regardless the integrated GPU, I don't really know how that works.
I've once plugged my monitor into the wrong port which made my GPU inactive, but my games still worked. I was told that the reason they did work is because the CPU has integrated graphics, so I automatically assumed this was the same. I've looked in BIOS recently and my IGPU doesn't even seem to be turned on. I don't know how MC Bedrock runs without loading my GPU. It runs on black magic I suppose.
Edit: uploaded a task manager screenshot in English. Both screenshots taken while actively loading new chunks.
bigboypants, load a world in Bedrock, open task manager, go to Performance, and see what it shows. It should load both your CPU and GPU while you are playing. For me it is 100% CPU, 0% GPU, I'm pretty sure it just runs on the integrated GPU instead of the RTX card. See if that happens to you too. I'm pretty sure now that the "unsupported" device it's unhappy with is the GPU, because it simply runs on the wrong one. I tried looking for a way to restrict the game from being able to use integrated graphics but didn't have much success...
Updating didn't help everyone so I don't want to try it unless it's confirmed that updating is necessary for the fix.
https://bugs.mojang.com/browse/MCPE-140546
Same here, I checked my task manager, and GPU is sitting permanently at 0% while running the game.
I got a little thrown off by the reply, since it's now "reopened" am I to assume it's not working as intended?
If it is and I will have to update, I would still like to know the reason for it, if possible. Why is it suddenly locked to only being supported in the newer Windows versions, was there some change in the beta updates that makes RTX features not work on older windows versions? I don't understand the statement "You need the newest version of Windows for the game to work properly", it's quite vague. My game pretty much already works properly, and ray tracing does too (on older versions) so it's not very obvious to me why it's locked in the new beta.
Just to avoid extra unnecessary wait: I am aware that my windows version is old. However, I would like to avoid updating it.
If the windows version is causing this, is there a way to fix it without updating? As I've said, all the features were working just fine not long ago. I've tried going back to the non-beta release (I believe it's 1.17.11 Hotfix), and there is no such issue there.
If updating is absolutely necessary, I would like to know the specific reason for that. If not, what else can I try? I've reinstalled the drivers, I've reinstalled Minecraft, restarted the PC, none of that helps.
Thanks!
Method @unknown realy work. Recomenden.
Ah, didn't know there was an FAQ page, thanks. Well, I guess we'll have to wait for an indefinite period then. I do hope that this is fixed, it pretty much makes the game unplayable on a lot of high-end systems.
Should we change the title to something else? I think Minecraft not using the GPU would be a better description than "RTX device not supported".