mojira.dev

Zatherz

Assigned

No issues.

Reported

MC-87254 Undead mobs aren't damaged by Regeneration potions Duplicate MC-46758 Can't summon Item Frames Invalid MC-44688 /clear fails on strings containing spaces Fixed MC-33296 Minecart with Command Block on Multiplayer server Duplicate MC-7059 Minecraft 1.5 Dispenser Bug Duplicate

Comments

@Steven Verbene You found an easy way of checking player UUIDs 😃

Intended. When teleporting to an entity, your rotation tags are set to the ones the entity has.

I did not too, dragnoz 🙂

Have you tried canPickupLoot, CanPickupLoot, canPickUpLoot or CanPickUpLoot:true?

Dispensers don't normally place heads Dragnoz, they can place wither skulls/pumpkins when the base of the golem is actually built.

Why would an instant potion produce particles?

Do you have an AMD graphic card?

What? How can this be a duplicate of a completely another report?

@Igor That's not even a bug and is not related to this report.

Please chill Kuyan, it's only a snapshot and bugs may exist.

Happens with all entities.

The problem is not in the Name tag, the problem is that /testfor cuts data tags, just like the /clear command. Seems like Mojang doesn't even see those reports, so, please vote for this report and for [MC-44688].

The first issue is not really an issue. The syntax is not what you provided, but:

/clear <player> [item] [data value] [maxClearCount] [NBT tags]

When you write 64, that means that the maximum of 64 items will be deleted, so, if a player has 65 items of the same type, it will only delete 64.

Can confirm.

[...]
[19:09:55 INFO]: Client> [19:09:55] [Server thread/INFO]: [@: Block placed]
[19:09:55 INFO]: Client> [19:09:55] [Server thread/INFO]: [@: Block placed]
[19:09:55 INFO]: Client> flyingSpeed = 0.05
[19:09:55 INFO]: Client> flyingSpeed = 0.05
[19:09:55 INFO]: Client> [19:09:55] [Server thread/INFO]: [@: Block placed]
[...]

Sheep have a mustache!

Cannot reproduce on NVIDIA GeForce 7300 SE/7200 GS with nv4_disp.dll (main driver) version 6.14.0013.0783.

@Talven81 What? You can see everything on the screenshot. Also, the same issue still happens even when using all tags specific to the item frame:

/summon ItemFrame 9 2 15 {TileX:9,TileY:2,TileZ:15,Dir:0,ItemDropChance:1.0,ItemRotation:1,Item:{id:barrier,Count:1,Damage:0}}

Same when using all entity tags and item frame-specific tags:

/summon ItemFrame 9 2 15 {id:ItemFrame,Pos:[9.5,2.0,15.5],Motion:[0.0,0.0,0.0],Rotation:[0.0,0.0],FallDistance:0.0,Fire:0,Air:0,OnGround:0,Dimension:0,Invulnerable:0,PortalCooldown:0,UUIDMost:123456789,UUIDLeast:113456789,Riding:{},TileX:9,TileY:2,TileZ:15,Dir:0,ItemDropChance:1.0,ItemRotation:1,Item:{id:barrier,Count:1,Damage:0}}