I've stripped out just a single laser gun from an add-on pack (not mine) that was working before the 1.16.100.04 update.
Give yourself the gun and then right-click (use/eat) to fire.
/give @s mech:lasergun
Alternatively,
/tag @s add jumpfire
and then just jump to fire the gun.
The celebration was premature.
Now:
lock_rider_rotation
rotate_rider_by
Are completely borked. Any value used causes the rider to turn left and then right by themselves (with no keyboard/mouse interaction) to the lock degree set repeatedly, and then will eventually start spinning in circles.
This is now fixed in the 1.16.20.03 hotfix.
Thank you!
Duplicate of MCPE-61318
Can confirm this is still broken. BDS should not be changing the names of players in a scoreboard to "Player Offline".
It looks ridiculous in-game when the top 10 scoreboard leaders are all "Player Offline". If the player's Gamer Tag has changed, so what? BDS should be tracking the UUID anyway. Leave the previously stored gamer tag in the scoreboard list as it was please.
The same thing happens with /fill and replace:
/fill 38 218 12 38 218 12 trapped_chest 3 replace
That actually DOES replace the chest, emptying the contents (desired behavior here), but the output says "0 blocks filled", causing chained conditional command blocks to do nothing.
Very annoying and counter-intuitive to have to resort to using tags instead.
I've attached the spawn region file. Start it up on Minecraft 1.14.4 release with "enable-command-block=false" in server.properties and you'll immediately see the error in the console. Also notice that attempting to turn off command block output with the gamerule does nothing.
No data packs.
In the end it took an x-ray mod to locate the rogue command blocks in the spawn area, which were placed by someone with op permissions. The command blocks were removed and the spamming stopped.
#Minecraft server properties
#Tue Aug 06 13:19:48 MDT 2019
allow-flight=false
allow-nether=true
broadcast-console-to-ops=true
broadcast-rcon-to-ops=true
debug=false
difficulty=peaceful
enable-command-block=false
enable-query=true
enable-rcon=false
enforce-whitelist=false
force-gamemode=true
function-permission-level=2
gamemode=survival
generate-structures=true
generator-settings=
hardcore=false
level-name=xxxxx
level-seed=
level-type=default
max-build-height=256
max-players=48
max-tick-time=60000
max-world-size=10000
motd=Mellominecraft
network-compression-threshold=256
online-mode=true
op-permission-level=4
player-idle-timeout=0
prevent-proxy-connections=false
pvp=false
query.port=25565
rcon.password=
rcon.port=25575
resource-pack-sha1=
resource-pack=
server-ip=xx.xx.xx.xx
server-name=xxxxx
server-port=25565
snooper-enabled=true
spawn-animals=true
spawn-monsters=true
spawn-npcs=true
spawn-protection=300
use-native-transport=true
view-distance=7
white-list=false
Furthermore, /gamerule commandBlockOutput false does NOT suppress the errors in the console.
This has been fixed in 1.16.200. Thank you!