mojira.dev

ZockerAxel

Assigned

No issues.

Reported

MC-128407 Recurring Error Message on my Server Duplicate MC-128406 Exception printed into Console when World is being saved Duplicate MC-125188 Releasing the sprint button will no longer stop sprinting until you touch the ground Fixed MC-124662 Attribute Modifier generic.attackSpeed isn't working correctly Works As Intended MC-122844 Crafting dispenser doesn't require bow to be at full durability Works As Intended MC-122141 Particle minecraft:take no longer exists Works As Intended MC-121976 /datapack disable doesn't refresh advancements for player Fixed MC-121938 /execute detects if distance to all entities who execute the command when using distance in selector in if entity Duplicate MC-99572 Standing on Shulker for a few seconds kicks you for flying Duplicate MC-77694 Bug constantly crashing after about a minute when started Duplicate MC-65652 Witch with NoAI:1 are still drinking potions to heal themselves Won't Fix MCL-2637 Clicking on 'Older' in Update Notes doesn't do anything Duplicate MC-56556 You can teleport out of worldborder with /tp but dont place blocks with /setblock Duplicate MC-49614 If you shift click with a flint and steel on a tnt it does not explode Works As Intended

Comments

i have got the same problem in the beta launcher and the settings are not accessible when not logged in so i cannot revert to the current launcher

Also note: It doesn't even have a Waterlogged Tag, but destroying it will update it so the water flows. Also the Hitbox is like a Full Block's Hitbox

they don't generate in ALL warm ocean biomes, you have to be quite lucky to find one

I think it works as intended because the color tags for those entities are Hex-Values that can become any color you want them to (and not predefined ones only)

Night Vision no longer impacts underwater vision

I also noticed that in this snapshot

they don't spawn underwater, but rather inside these new blocks because they generate air space

the problem is that the durability of an item is now stored inside of the nbt tag, they would need to allow setting custom nbt data for advancement display icons

more a feature request than a bug report

the /modifyitem command hasn't been coded yet. They said it will be in a future snapshot

i don't see the problem here as they will be divided into multiple stacks if more are specified. /replaceitem is limit to 64, so i think this is intended

that's because the function is run by the server and the server doesn't have a location, so it can't test how far something is away

are you sure? it works fine with me. Are you in gamemode adventure maybe? Maybe it's because you are using Mac

im fine with command blocks logging syntax errors, but that no entity was found isn't really a syntax error, so it shouldn't be logged

ah thanks, didnt know it had the same reason as the other report (i searched and found that one), thanks for your help though, much appreciated

For me it doesnt even show @s, it just doesn't show anything, also not working for action bar and subtitle

effects in /effect are also not validated

Also, /summon doesn not tell you whether you used a valid entity while typing (in selectors types are corrected)

they said auto completion isnt finished for the new system yet

Fixed in 15w34a (at least on German Keyboards)