mojira.dev

anon

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Assigned

No issues.

Reported

MCPE-165280 Title screen music still plays when joining a realm Incomplete MC-249489 My skin Invalid MC-239578 шалкер Incomplete MC-203176 Villager Trading Awaiting Response MC-75355 io.netty.handler.timeout.ReadtimeoutException Duplicate MC-44566 Achievements not being tracked on 1.7.4 world updated to 14w02c Incomplete MC-44565 In-game map not being updated Incomplete MC-9291 Able to deal damage under high weakness potion effect with a damage enchanted item Duplicate MC-9289 Hitting mobs with a sharpness I wooden sword and weakness III crashes the game Fixed MC-5164 Strenght and Weakness Potions do not work on agressive wolves Fixed

Comments

Tested and confirmed in 1.5.1

I wouldn't say that its intended, I could see the point if it actually did damage but the way it is its just weird if you can't hit something with a diamond swort but you can with a sharpness 1 wooden swort.

I think it should either be, allways beeing able to knock mobs back or only knock them back when you actually do damage to them, this way its just not consistent.

Reproduced in the vanilla client after doing a forceupdate.

The gameclient is vanilla, therefore it is a vanilla minecraft bug.

Adventuremaps use custom potions (which are a feature of the game, specificly added to be used in the way I did) therefore this should be fixed and not ignored.