mojira.dev

joao guilherme

Assigned

No issues.

Reported

MC-261441 Having particles turned off on a potion effect and then getting the effect again makes them be turned back on Duplicate MC-220507 snowfall effect stop showing around light sources. Duplicate MC-212533 chunk rendering glitching when there are solid blocks on specific places Duplicate MC-207635 Sculk sensors react differently to wool occlusion depending on the global direction. Fixed

Comments

Still experiencing this in 1.20.1, its really heavy and noticeable, specially in servers where there is no pause to wait for the world to load the chunks before I'm able to properly move. Also it happens when changing dimensions and a little bit while flying fast or going over chunk boundaries into non generated land. 

how can i track for duplicates in the future? i tried using the search function in this site and it did not show me anything

also they act really weird when coming back from the end... is it related to this ticket?

can confirm 21w19a, was building a lil bunker and got some weird lighting issues at chunk borders... gonna leave a world download here: https://www.dropbox.com/s/44ya36b06ri25uz/saves.zip?dl=0

please do tell me if its only happening to me since i had quite a lot of trouble updating the java version to 16.0.1 .

occlusion culling? first time i ever hear about this... maybe thats why i couldnt find about it. yeah, it definitely duplicates MC-70850.

Yeah, its the same issue, but my report is about the bias on vertical diagonals while MC-207289 only covers for the diagonals on same y level. 

I did it mostly for the sake of completion, you can close this one if its not helpful at all.

Edited the title, took me too long tho, sorry for that...