mojira.dev

jwartofsky

Assigned

No issues.

Reported

MCPE-227915 Delay when shooting bow Awaiting Response MCPE-225225 Arrow is delayed when shooting bow Duplicate

Comments

On Java edition, ghast spawns have a 95% chance to fail

That failure chance is not present on Bedrock, but they still have a similar spawn rate

This is very much still an issue in 1.21.100

There is a very noticeable ~0.25 second delay when doing any action, even in singleplayer

This is most noticeable when shooting a bow or reflecting a Ghast fireball

To reproduce: shoot a bow a couple of times in Bedrock. Try shooting phantoms, ghasts, etc.

Then compare to Java edition (which has no delay)

It seems like there's some kind of client-server communication that occurs before the arrow is released where on Java the client owns the arrow they shoot