1.17-pre2 still has the bug.
1.17-pre2 still has the bug.
1.17-pre1 still has the bug.
1.17-pre1 still has the bug.
Well, thank you, I will check that ticket. I used the search function before but since I didn't know what to look for in my case, it was impossible to find that ticket.
But my problem is it had NO performance issue at all in 21w18a and prior versions. But in the last two snapshots (with the java 16 changes) it has. I'm creating a resource pack for 1.17, that is why I want to use always the latest snapshot.
I made video about them as you asked:
21w18a https://youtu.be/Hb6-rrtJJms - it runs playable, as it should
21w20a https://youtu.be/6tQmpH6pdh4 - it drops to 1-2 fps, unplayable
21w20a still has the bug.
21w20a still has the bug.
21w19a still has the bug.
21w19a still has the bug.
21w18a still has the bug.
21w18a still has this bug.
21w17a still has this bug.
21w15a still has this bug.
I'm trying to make resourche pack for 1.17 version using the 21w13a snapshot, and this issue is still there, still unsolved. Such a small thing, it should be easily fixed. 😞 Why is this still unsolved for 2 years? You have to move 2 pixels on the texture map.
1.17-pre2 still has the bug.