Are you taking the piss? I refrained from swearing originally but if you actually look at the damn screenshots you can see that in 1.6.4 I get about 125fps and in anything above it drops to below 30. So annoyed that you just passed this off. Pathetic. Im done with this game anyway. I try to help you people resolve these issues and you just close it as being invalid... Nice one.
https://www.google.co.uk/webhp?sourceid=chrome-instant&ion=1&espv=2&es_th=1&ie=UTF-8#q=r9%20290%20minecraft%20fps%20issue
I am sorry that I have not been active in this bug report, I thought it went un-noticed. However I can confirm that it has nothing to do with the horses. It is a direct result of the lag caused by the zombies tracking bug. When in peaceful they work perfectly fine.
Issue is still occurring.
CubeTheThrird we currently have the Java JDK 7 Runtime install + developer tools from the same JDK.
Chris, thanks for your reply, however the issue never seemed to drop my framerate but in more general would cause latency and other such problems.
Seems to be directly related to Monster/difficulty, we usually play on Hard, however I was just doing some debugging and on Hard thew an ender pearl saw it lag up down up down up ect... then turned it to peaceful and it landed instantly, threw another and strait up and down again.
Can also confirm. Makes me feel very nauseous. Have only tested in SMP, again the server is very capable of running minecraft and I highly doubt it is a server related issue.
Alexander you clearly have little intelligence so I will be nice, If you paid attention I was making the point that mods like optifine clear these problems up meaning there must be a problem right? I also mention that the game sends multiple error messages of the same thing in the same instance, meaning that less powerful machines have to put up with running the game and processing and figuring out what to do with these error messages, and in most cases the client just ignores them because they are not fatal, so they should not be sent over and over if nothing is to be done with them, if they wish for these messages to be sent they should at least add an option to turn off and on de-bugging. I hope this clears up what you were unable to see from what I believe to be a fairly descriptive and accurate diagnostic.
That is something that off the top of my head i cannot tell you, if its very important and could help me like if its some sort of compatibility problem i could find out.
Like just always seems to be more stable fps wise when update but then I realise that its just as laggy as always.
I understand where you're coming from, I really do, it doesnt make sense, thats the main reason I posted it here. Also in the original post I did explain that I have tried every different driver version since the release of this card.
The main reason I believe it to be a problem with the versions I said in the original post is due to the fact that I can goto 1.6.4 and get 125fps on the exact same map in 1.7 it drops to about 15-20, surely that must indicate a problem somewhere in the matrix?
Also in the original post I did explain there are a few other people on my SMP server that are having similar issues, though they do all seem to be coming from the AMD side, they are all in the same boat as me when in 1.6.4 they are fine for fps, in the 100's however 1.7+ kills them.