The description in documentation seems to express that only players have minecraft:equippable component. but what does the body slot for? player entity is humanoid entity for sure, so there won’t be body slot for player. if the component not only for player entity, why any other mobs that can wear armors do not have the component?
The original description of the report was inaccurate. If you replace
The error post shows that a mob hitting other entity and its component "equippable" wass undefined(not readable). And actually its component "inventory" was not readable, too. So I suppose mobs' components that contains item stack were not readable.
with
The thrown error seemed show that any mobs(of cause player isn’t a mob) cannot be defined as “damagingEntity”
The description in documentation seems to express that only players have minecraft:equippable component. but what does the body slot for? player entity is humanoid entity for sure, so there won’t be body slot for player. if the component not only for player entity, why any other mobs that can wear armors do not have the component?
affects 1.21.100
I’ve spent some time to clarify the issue.
This requist should be closed. I just found out the reason why it happens.
It seemes the arrows in offhand slot sometimes soft-lock regardless of the enchantment
And it seems the command block the button right placed on is being delay for 1 tick than other command blocks that can be activated by the button
The issue won’t affect the command blocks not at the edge of ticking area, nor the command blocks inside the ticking area.
It is kind of weird. Sometimes the issue happens and sometimes not.
Meanwhile, set and reset the ticking area may change the order of command block functioning.
I’m going to show the procedure with the video. It still affects any world in the latest version of minecraft.
The first I demostrated is correct function of the command block structure
The second one is the one with problem.
And I noticed another problem on the testing world
the command blocks seems ranked randomly, regardless of the tickingarea
I’ll attach the testing world here
The original description of the report was inaccurate. If you replace
with
I would be more clear.