same here. I have a world with a mcaddon that supports raytracing on my iphone. the mod worked fine until i updated to 1.19.20. obviously i’m not using raytracing but i keep getting a resource pack fallback message.
same here!
same here. I have a world with a mcaddon that supports raytracing on my iphone. the mod worked fine until i updated to 1.19.20. obviously i’m not using raytracing but i keep getting a resource pack fallback message.