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patrick

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Reported

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MCPE-231298 Vibrant Visuals Heightmap effects decrease with higher texture resolutions Works As Intended MCPE-223851 Vibrant Visuals: Clouds are not transparent Duplicate MCPE-220480 I can't level up Cannot Reproduce MC-296074 Right hand flickers Duplicate MCPE-149783 Joining realm...building terrain Duplicate MC-241153 Glitch shulker box to go under the ground Duplicate MCPE-147855 Chat is delayed and doesn't work. Signs do not work. All the animals in the world freeze up and when you break something the block does not drop. Invalid MCPE-147245 Not able to join a friend's world Duplicate BDS-16152 Not able to join a friend's world Duplicate MC-240051 1.17.1 world stuck on saving world Duplicate

Comments

Thank you for reviewing my request.

Unfortunately, I am unable to understand this decision. I do not see the intention behind making heightmap effects unusable at higher resolutions, or is there a counterexample where an effect remains visible even at a higher resolution?

In my opinion, an identical height profile (even if it has different resolutions) should lead to the same result, just as it does with normal maps. Java shader implementations handle this in a much more reasonable and understandable way. In the end, this results in a poorer experience for Bedrock players, since impressive visual effects that are possible with Java shaders cannot be replicated here.

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Of course! I hope I did it right.

hmm It seems to work differently depending the biome, I was in pale garden and darkness effect turned everything white.

I checked it a week or two ago and it works for us.
I did however rebooted my Switch beforehand. Not just with the menu option, but a hard reboot with the physical power button on the top of the Switch.

A difference in my situation is that it’s not about connecting to a Realm, but connecting to multiplayer instance on another device.
But the rest was the same: First Switch player has no issue to join the server. Second Switch player pressed + and selects the Switch profile, seems to load, but reverts to one player.
This is now resolved on my end, possibly by giving the Switch a hard reboot.

Hope my story makes sense, maybe try it.

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Yes, this issue is what we’re having as well!
We’ve got an personal server. Before, my kids were able to join in with the two of them on the same Switch, no problem. Since the update the first is still able to join. Then, when our second wants to join in, he picks his Nintendo Profile. It seems to load, but then reverts back to the single player screen.

Tried other profiles, same results.

Please have this fixed!

the photos under the ground were in spectator gamemode

it's the shaders that do that it's normal I can take screenshots without the shaders

 

https://shadersmods.com/docteurdreads-shaders-mod/

It is happening only during multiplayer

the de mojang teams haven't seen him

i haven't played in 3 weeks because of this problem, but today i got bored and just deleted all my mods like optifine, and like a miracle it successfully launched.

Today while in Minecraft with a friend, the achievement “hot tourist” unlocked itself a few moments after I loaded into the game. 
Thankyou for your help with this issue, I appreciate it 

I checked the achievement today and it’s still locked and greyed out 

I also have this problem on my phone as well

Hello @Galaxy_2Alex, this is still an issue in 1.16.4. It affects my SRV record pointing to subdomain containing an "Ä". Joining on the subdomain itself (CNAME record) works fine with the "Ä". Joining on the Domain in ACE format (xn--....) works fine.

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