mojira.dev

qywter11

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Seems that the issue no longer occurs so probably it was so.

Can’t the button then get more space? In internationalized games, the buttons can’t be made so that the original text hardly fits there while text in some other languages doesn’t.

How can this work as intended? If you click the green button to go to fullscreen mode, you cannot do the same to exit it. Even quitting and relaunching the game does not help. You have a very easy way to go to fullscreen mode and exiting it has been made so hard: you have to browse menus when you should be able to exit the mode same way you entered it.

For example, if you have accidentally clicked the green button and you don’t know that such setting exists, you’ll have to be in fullscreen mode for rest of your life with no way to exit.

Anyone can edit the wiki. The wording has already been changed.

Seems it’s because Fullscreen Mode is On. In 26.2 having it on makes everything but the game (including cursor) smaller while everything’s size is normal in snap6.

Applies to vanilla 26.1 and 26.2-snap4 without mods or resource packs on mac.

As said in the description, I’m playing a local splitscreen multiplayer. The problem occurs only for the second player; the first can change gamemodes.

Seems to be fixed in 25w42a

The issue you linked is about adult nautilus subtitle. This issue is about baby nautilus subtitle

Annoying bug. Especially when pickblocking doesn’t work like it does for item frames (https://feedback.minecraft.net/hc/en-us/community/posts/39313408512781). The only way I’ve found to do it is to change gamemode to survival. Really annoying.

What then? It’s still a mistake.

What’s it and how do I create it?

I tested also in safari. Same problem.

No, I use edge. I have JSONView, React Developer Tools and Redux DevTools. I don’t think they are related.

[media: Näyttötallennus 2025-08-22 kello 14.50.48.mov]

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