mojira.dev

rvdpluijm

Assigned

No issues.

Reported

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Comments

When teleported by a player to a chunk not loaded in splitscreen, it seems suddenly the chunks are loaded correctly, crosshair stops flickering and the game runs smoothly.

@TechGuy7 Local splitscreen. It is an account which has syncing to the Nintendo cloud on, though, i.e. save games are synced to the Nintendo cloud.

Current version still utter unplayable with w players on Switch splitscreen. When we play with two players, of one person the range of the world rendered is about 300x300 blocks. Trying to get past that range is simply impossible (waiting for more than 15 minutes and still no rendering).

Splitscreen on Switch

Gamecard, saved on internal memory. One of the two accounts has a switch online account. When playing on a preferred server (e.g. Cubecraft), no lag is observed.

 

 

Still.taking very long. After 10 minutes of watching a black screen, I'm currently at 42% (and also already taking 5 minutes).

 

Still suffering from extreme long load times, first black screen for 5 minutes and after that it hangs on the loading screen on 42%. Other account is much faster.