This is happening in 1.19.30, and is far more frequent and impactful than previously. In previous versions, it was happening from time to time where a mined block wouldn't get mined and instead would reappear. The resolution would be to save and exit, then upon re-entering, the issue would be gone for several hours or more.
However, on Sept 29, around 10p PT, four players in our Realm experienced an extreme version of this. We had been playing for over an hour when this glitch occurred. That ENTIRE hour of play was lost for all players in our Realm. This caused a lot of grief among the players, all of whom rage quit, and two of whom suggested they might stop playing altogether.
This is a more serious version of this issue, and I think requires more detailed review. It's also worth noting that the frequency of this issue in all forms has been far higher than in previous versions. This suggests a more fundamental problem regarding this issue in 1.19.30. We are hoping for a quick update to resolve both this issue and the slow redraw issue noted in another bug report.
This is happening in 1.19.30, and is far more frequent and impactful than previously. In previous versions, it was happening from time to time where a mined block wouldn't get mined and instead would reappear. The resolution would be to save and exit, then upon re-entering, the issue would be gone for several hours or more.
However, on Sept 29, around 10p PT, four players in our Realm experienced an extreme version of this. We had been playing for over an hour when this glitch occurred. That ENTIRE hour of play was lost for all players in our Realm. This caused a lot of grief among the players, all of whom rage quit, and two of whom suggested they might stop playing altogether.
This is a more serious version of this issue, and I think requires more detailed review. It's also worth noting that the frequency of this issue in all forms has been far higher than in previous versions. This suggests a more fundamental problem regarding this issue in 1.19.30. We are hoping for a quick update to resolve both this issue and the slow redraw issue noted in another bug report.