confirmed in 1.18.1
This issue becomes very obvious when holding right-click to use bonemeal to grow crops while holding the replacement crop in off-hand. (ie: <hold right>bonemeal, <still holding right>bonemeal, <still holding right>bonemeal, <click left>break , <still holding right>place new crop, <still holding right>bonemeal... and so on). The farmland becomes damaged over time, and eventually breaks.
The "damage" to the farmland does not go away unless the farmland is hit exactly once, directly, without holding right-click, at which point the damage resets.
Confirmed in 1.19.4.
Also note that this bug also occurs when following the procedure:
- dismount the entity (eg, using `ride @s dismount`)
- teleport the entity
- re-mount the entity (eg, using `ride @s mount @e[tag=vehicle,limit=1]`)
within the same tick. That is to say: even if the vehicle is not mounted at the exact moment of teleportation