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MCPE-163101 My survival world won’t load after update Duplicate MCPE-158963 Villagers do not take local jobs provided by workstations. Duplicate MCPE-154484 Villager ignoring workstations and Taking random jobs. Incomplete MCPE-149663 Old bedrock layer won’t convert into deepslate after updating to 1.18 Duplicate

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that is true as well. 

Step one- place down workstations of your choice. (In my test I placed 5 Lecterns.

Step two- spawn zombie villagers.(one for each workstation)  (You can also just place normal villagers but for the sake of ensuring none have jobs I place zombie villagers. 

Step 3- Start the curing process to turn zombie villagers into normal villagers. 

Step 4- wait till the turn normal and watch which workstations they take. (In my testing they completely ignore the stations and randomly have a job. There is no way I know of to make them lose this randomly picked job.) they are supposed to take the jobs corresponding to the workstations around them.

there is also another issue where if you just spawn a normal villager they will just have a random job. None of the villagers will ever lose their jobs. Making player made structures such as trading halls a lot less useful as you can’t control what villager does for a job. 

I just checked, and it’s just more bedrock, and my loading times have increased very much as well, it feels like 3-4 mins of it saying loading resource packs and 2-3 mins of it generating the world. I don’t know if it’s due to all the bedrock that I have just discovered is under my world or if it’s due to the update.