Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-306694 |
The baby axolotl's back right leg is rotated incorrectly
|
Fixed
|
|
||
| MC-306344 |
Mooshrooms do not have the moody sound variant
|
Invalid
|
|
||
| MC-305923 |
Bubble columns delete waterlogged blocks that intersect them
|
Fixed
|
|
|
|
| MC-273261 |
Using a mace's smash attack on a shulker always plays the item.mace.smash_air sound effect
|
Community Consensus
|
|
||
| MC-268065 |
Armadillos with no AI roll up after being attacked
|
Fixed
|
|
|
|
| MC-268064 |
Armadillos that aren't rolled up can roll up during their death animation
|
Fixed
|
|
||
| MC-266450 |
Wardens immediately dig away when spawned from a Trial Spawner with extra NBT data
|
Confirmed
|
|
||
| MC-262703 |
Mining unbreakable blocks in Survival Mode shows first frame of the block breaking animation
|
Duplicate
|
|
||
| MC-251495 |
The texture "warden_bioluminescent_layer" uses different colors than the Warden's base texture
|
Works As Intended
|
|
||
| MC-250078 |
Wardens can't pathfind while inside Bubble Columns
|
Duplicate
|
|
||
| MC-249601 |
Z-fighting occurs on a Warden's tendrils when clicking
|
Fixed
|
|
||
| MC-242068 |
Dirt part of the Dirt Path texture is one pixel too low
|
Fixed
|
|
|
|
| MC-231613 |
Axolotls never stop swimming in more than one block of water
|
Confirmed
|
|
||
| MC-224427 |
Raw blocks aren't affected by noodle caves
|
Duplicate
|
|
||
| MC-223968 |
Some mobs don't turn their bodies when they don't have anywhere to move
|
Confirmed
|
|
||
| MC-221695 |
Goats don't rise underwater
|
Duplicate
|
|
||
| MC-213816 |
Hanging roots don't get destroyed by flowing water
|
Fixed
|
|
||
| MC-213792 |
Moss carpets are broken by pistons
|
Works As Intended
|
|
||
| MC-213774 |
Hanging roots float in your hand
|
Fixed
|
|
|