This is WAI
This is WAI
This is WAI
I hear you! That's unfortunately going to break many existing resourcepacks, it needs to be carefully planned with many parties. We can't say when this will happen, but if we get a feature request and many votes that will help us prioritise things further in the roadmap.
We've discussed internally and have decided to undo the changes we've made to the mirrored mob parts, as it is the current art direction to keep both limbs the same. We view that this works as intended.
We've discussed internally and have decided to undo the changes we've made to the mirrored mob parts, as it is the current art direction to keep both limbs the same. We view that this works as intended.
Edit:Β Scratch this one, we think the mirrored legs on Spiders look fine! Keeping this change π
This is a feature request, please submit this as one!
This behavior is correct, I don't see a bug in the texture or model.
Thank you! π
oops, I dun goof'd! π Thanks for pointing this out!
intended, Pillagers are not supposed to have hoods.
The sugar cane saturation is similar to the item icon, and similar to real life. If we desaturate the colors it will look too dull. Works as intended
It's meant to look this way, a slightly different version doesn't break the intention, as it's still using the same pixel values
it's meant to look this way, a bit flatter.
It's not a bug, it's a sharpened tip of the blade.
It's intentional.
Will not fix, the solution provided by OP will only solve the connecting pillar issue but creates a new continuity problem within the block itself, which is not something we want.
Perhaps something for Vanilla UI? π