When the Stray wears enchanted armor, the overlay turns more dark blue.
Steps to reproduce:
Enchant any piece of armor with any enchantment.
Spawn a Skeleton.
Use this command:
/entitydata @e[type=Skeleton,c=1] {CanPickUpLoot:1b,SkeletonType:2b}
Drop the enchanted armor piece and make the stray pick it up. (Make sure the gamerule mobGriefing is set to true.)
Can confirm.