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MC-117

8 min Potions running out after only 6 min

After drinking 8:00 potions it show duration 8:00 min left
but when it says about 2:00 min left effects just runs out

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Comments 15

I can not confirm this in 1.4.2pre. I dug a hole, and placed lava inside. Then I used an 8:00 potion of fire resistance on myself. I then stepped into the hole and was on fire, but did not receive any damage. I didn't get damage for exactly 8 minutes. I used a stopwatch to verify that the time was exactly 8 minutes and it was.

I can confirm although I have to say it does not happen all the time. it happened to me when I was on a server with 2 other guys and threw 1 splash potion of fire resistance on us. everything went well untill 1 other guys potion stopped to early and he burned to death while we still had 1:30 left

This happened to me too on a Bukkit server that I often play on... I used a drinking potion of Fire Resistance for 8:00 and it ran out at about 2-3 left. This has happened multiple times. The first time iIlost 8 diamonds, but the second time I was prepared πŸ˜›

Also, the time doesn't just seem to be reduced. It seems to be random. This also happened to my friend a couple of times.

I wonder if this is related to the strange behavior that I have seen a couple of times while testing the snapshots in creative mode: items on the ground despawning after just 1-2 minutes instead of the usual 5 minutes.

I don't know the exact conditions for this, but this is how it happened the last time: Yesterday I was testing mobs picking up stuff. I had a platform high up in the air. I threw a set of armor and a sword on the ground and then spawned mobs on top of the items and hit them with a Knockback II sword to get rid of the ones that couldn't pick up stuff, until I got a mob that could pick up items (or that was the intention). However, after about 30-60 seconds from throwing the items on the ground, they despawned with about a second between each, meaning with intervals about that long as it took me to grab them from the inventory and then throw them on the ground. So it seems that in some rare cases the despawn timer has some constant offset in it❓

5 more comments

The bug i found is in DRINKING potions. I don't know if it is the potion running short, or the timer displaying wrong.

Benjamin: That is for effect, i.e.harming potions do more when hitting the same block as the player's head. The falloff damage display can be found here: http://media-mcw.cursecdn.com/e/e2/2011-10-14_01.01.39.png
Also, I'll test the main bug out in a bit on 1.3.2 as well as 1.4.2.

Follow up, couldn't reproduce on either. Can you let us know the version of minecraft, if it's ssp or smp, and what system you're running on? Thanks!

The Invicibility Potion of 6:00 run only 5:00

I'm experiencing 8 minute strength and fire resistance potions (running simultaniously) both ending when they have over 3 minutes left. 1.4.2 SMP in the nether. Seems to be happening regularly although I'm not sure if it's an exact time every time.

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Unconfirmed

Minecraft 1.4.2

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