The bug
Can't toggle the daylight sensor/inverted daylight sensor in adventure mode. Seems like something that should be possible.
Linked issues
duplicates 1
Comments 9
Then you'd have to make every block a tile entity, which is unfeasible. I believe using CanPlaceOn:[] lets you interact with the block, although that requires an item to be held.
CanPlaceOn:[] by its literal meaning doesn't look like it can allow all sorts of right click action on certain blocks. Are there any plans for flattening nbt names?
I agree with tryashtar about CanPlaceOn
being expected for spawn eggs, item frames, flint & steel, etc
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However, this issue is a Duplicate of MC-109963.
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This is controversial, I'm sure this is not an issue. There would be no reason to unless you were going to use it as a mechanic of some sorts.
Though, it would be nice to see a way to make certain unusable blocks to usable or vis-versa by attaching NBT data to them such has you can by the following command arguments:
CanPlaceOn:[]
CanDestroy:[]
It would be awesome to see something like:
CanUse:[]