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MC-127171

Granite uses inconsistent "stone_granite" texture-name instead of "granite"

I found this while updating a resourcepack for a map!
Then I digged into the minecraft.jar assets and found that the block model of granite still uses the old texture from name before the flattening 🙂

To be clear: the granite.json model refers to the granite_stone.png texture, which seems to be inconsistent regarding that the andesite.json model refers to the andesite.png texture, as every other stone model aswell!

So to fix this, the granite.json model should refer to the granite.png texture instead of granite_stone.png, which is how it currently is.

Linked issues

Comments 7

If you mean the item ID, you might want to add this to MC-123540

No the Idem ID is correctly named "minecraft:granite" but it uses the texture-name "granite_stone.png"
All the other stone types like andesite use "minecraft:andesite" as ID and texture name "andesite.png"
its just an inconsistency :o

If the ID for andesite is minecraft:andesite and the texture is named andesite.png, isn't granite.png consistent then? Maybe you mixed something up there, or I am just not understanding your point 😉

Edit: Texture is currently named granite-stone.png, which is inconsistent. Comment above was corrected.

He means the model stone_granite.json, which should be named granite.json

Oh, that explains a lot.

To be clear: the granite.json model refers to the granite_stone.png texture, which seems to be inconsistent regarding that the andesite.json model refers to the andesite.png texture, as every other stone model aswell!

So to fix this, the granite.json model should refer to the granite.png texture instead of granite_stone.png, which is how it currently is.

Duplicate of MC-122411
If you have not, please search to see if your issue has been reported before so there are less duplicate tickets in the future.

Halbzwilling

(Unassigned)

Unconfirmed

Minecraft 18w10d

Retrieved