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MC-137463

Infinite flame particles for naturally and command generated monster spawner

The bug

Naturally generated mob spawners will not stop displaying particles upon being broken.

How to reproduce

  1. Create a new world with the following or give yourself a spawner, and place it.

    Seed: -2508081674438795683
    Coordinates: /tp @s 321.30 22.00 3.03 -124.99 17.67
  2. Break the spawner.
    → ❌  Upon being broken, particles stay generating.

Linked issues

MC-137489 Particles MC-137663 Mob Spawner Particles Multiplied MC-137677 Spawner particles do not always disappear when destroying Pillager or Illager Beast spawners. MC-137720 Mob Spawner Particle Error MC-137732 Spawner particles double when unloaded MC-137748 Mob Spawner Creating an Intense Amount of Particles MC-137858 Issue with particles when spawner is broken MC-137870 Spawners keep their particle effect after they have broken MC-137959 Spawner Particle Effect Glitch MC-138027 Too Many Spawner Particles MC-138138 Particle effects for spawners seem too high. MC-138232 After breaking a monster spawner, the particles are still present. MC-138236 Mob Spawner Glitch MC-138274 The spawner in a dungeon is maintained with too many fire effects MC-138317 Spawner Graphical Glitch MC-138366 Mob Spawners Causing Lag MC-138469 After breaking a spawner, the particle effects remain. MC-138848 Infinity Spawner particle bug not fixed MC-140182 Spider spawner particle MC-141202 Fire Particles Remain After Spawner is Destroyed MC-141417 Mob spawner flame particles remain after spawner is destroyed MC-141422 Monster spawned doesn't fully get removed MC-141461 Spawner particles MC-142155 I was in a survival, I found a mineshaft where I broke 2 spawners and apparently there was an error and there were many particles where the spawner block was, I guess someone else can pass. This was translated from Spanish into English just in case... MC-142643 Spawners of cave spiders leave particles after destruction MC-143126 Spawner particles don't disappear after breaking MC-207881 Particle Bug

Attachments

Comments

migrated

I can confirm that I too have had this happen in 18w43b.

tryashtar

Reopening because this has been reported by others after 18w44a – MC-140182MC-141202MC-141215

migrated

I broke one spawner and the flames disappeared, but the spawner still activated periodically. When it activated, the flames briefly appeared.

[Mod]Les3awe

I cannot reproduce.
In what version was the world created?

migrated

World created in 18w50a server.

Seed: 1458142510

Two locations I have tested: 

-5784 29 -5212 Endermite spawner in portal room.

-2082 39 -4682 Endermite spawner in portal room.

 

Spawner destroyed, but continues to spawn endermites. Flames show up when spawning mites even though spawner block is gone.

 

My screenshot is on MC-141215 

[Mod]Les3awe

Only affect the world created in the server?
Or also affect the singleplayer?

migrated

I just created single player world with above seed.

-5784 29 -5212 endermite spawner did NOT create in portal room.

-2082 39 -4682 I destroyed endermite spawner. It apppears to not continue to spawn. (correctly)

This may be a server issue?

[Mod]Les3awe

Reopened MC-141215.
Please update the description in MC-141215.

tryashtar

Silverfish are not the only affected spawner:

MC-141417 – cave spider
MC-141202 – cave spider
MC-140182
MC-138848 – regular dungeon

It's clear that the issue can no longer be reproduced everytime, but it is not fixed, nor is it server-only. MC-141215 can probably be kept open separately if it really is only for servers.

tryashtar

@unknown, respectfully, it doesn't matter if you can't reproduce it. The fact is that plenty of people can, so it should stay open.

migrated

These particles are also produced indefinitely when you break a spawner.

migrated

Hey ah, this bug is still reproducable at sometimes. Please look into it once again! Thanks.

migrated

Can someone add 18w48a, 18w48b and 18w49a from the affect versions list please. I understood what can still reproduce this bug waiting 10 seconds before destroying the spawner and when you destroy the spawner the flame particles are still show. Please upgrade the ticket. And not confirmed for command generated monster spawner.

migrated

I found something that may be related. If you /fill a area with air, and a spawner is located in the area filled, the flame particels will still be there after the spawner is gone. I have no prof of this happening every time, but the one time it happend, the flames would not go away, until I updated the blocks near it. I updatet it with flodding it with water, and today I never see the particels

migrated

@unknown, that is MC-46094.

TheBoy358

Confirmed in 19w06a I am too naive

TheBoy358

Confirmed in 19w07a.

TheBoy358

Seem to be fixed in 19w08b.

Adrian Östergård

Is this still an issue in 19w11b?

TheBoy358

I was unable to reproduce this bug since 19w08a.

migrated

(Unassigned)

Confirmed

Minecraft 18w43a, Minecraft 18w43b, Minecraft 18w43c, Minecraft 18w50a, Minecraft 19w02a, Minecraft 19w03b, Minecraft 19w03c, Minecraft 19w06a, Minecraft 19w07a

Minecraft 18w44a

Retrieved