mojira.dev

Brad

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Reported

MCPE-145986 Minecraft bedrock on switch unplayable Duplicate MC-230038 cant load minecraft Awaiting Response MCPE-105900 Chunk loading/ rendering terrains Duplicate MCPE-96626 Minecraft on Switch Unplayable Duplicate MCPE-93031 Simulation distance in Basic Survival locked at 6 chunks. Cannot Reproduce MCPE-86845 Kelp getting stuck under Hoppers- Kelp Farm Incomplete MC-160123 Large ferns no longer drop seeds Fixed MC-153880 Lava keeps flowing in singleplayer pause menu Duplicate MC-152773 "Too Expensive" broken at anvil (or nerfed...) Duplicate MC-143843 java crash Duplicate MC-141723 Bad Omen effect eventually goes away on its own Works As Intended MC-141721 Trees generating with half their leaves missing Duplicate MC-141698 Village with no buildings Duplicate MC-141467 Passive Mobs Going Invisible Duplicate MC-141464 Enchanting glitch Cannot Reproduce MC-141463 Grass blocks grow under path blocks Duplicate MC-141450 End Gateways acting up; end cities not spawning Invalid MC-140161 Chests In Underwater Ruins Have No Loot Duplicate MC-140131 Tamed All Cat Variants Advancement Bug Duplicate MCPE-30479 Game Crash Duplicate

Comments

Photo above shows the bar at 6 chunks and is unselectable.  No way to change.

Completely unplayable currently for me, restarted switch, everything. Load Survival game, Game crashes. Restart game, 10 steps to bed to sleep, Crashes.  Reload, run to house and open door, crashes. Please fix. I can not play for 30 sec without a crash.  Never experienced this until the 1.14.6 update

Yes kelp seems to have a growing error. Even when the block is broken and replaced, bonemeal won't grow it. Definitely is a big bug. Kelp is not working right.

Bedrock edition on Nintendo Switch daily player, the custom characters ie character creator wont load any of my characters with items purchased from the store as well as default pack skins. When logging in/ launching a new game game I always get " failed to load character 1-5" and forced me to re make all my characters each time, very frustrating. Please fix. Bedrock Edition 1.14.1

[media]

Same issue when opening on iPAD 2 and 3 with iOS 9.3.6 - crashes before splash/loading screen opens. 

Please fix!,, my kids are going crazy without Minecraft

Is it possible to get some insight into what 

--forceUpgrade --eraseCache

actually do?

I assume forceUpgrade is upgrading to the 1.14 chunk format, and I assume eraseCache is deleting some cache of some sort. Is it safe to do this even when the server is 1.14 and I've had to run this before?

 

Executing this caused half of my world to dissapear when rendered with Overviewer. I am unsure if that generated world still exists or was deleted from the system and only player location chunks were kept.

My error just linked here; what is the resolution to this problem?  I don't see it here.

I'm having the same issue! It seems like every few Minecraft days, a new patrol has spawned near me. Sometimes when I go AFK, multiple patrols just huddle together in one area and wait for me.

I don't know if this is a glitch or if the spawn rates are intentional.

You say that, but every time I go AFK in a biome that a village could spawn in (regardless if there is a village or not nearby), if I AFK long enough, I find 5+ patrols all huddled together camping somewhere waiting for me. 😛 But I wouldn't get why this would be a feature, since you can just use milk to get rid of the status effect. Shrugs and nods in acceptance

Certainly. The seed is 5419467522569981067

You should spawn in a tiny plains clearing surrounded by forest and dark oak forest.

Also, I have one minor question... I went AFK in the middle of a plains biome for 5 hours, waiting for a massive sugarcane plantation to grow. However, when I came back online and I ventured into a particular section of forest where pillager patrols normally spawn, I found- get this -10 pillager patrols just chilling out in one big huddle. Is this meant to happen or...? O.o

I have a very decent laptop and no matter the render distance I set the game to (in this snapshot), I get the same issues presented here. I can't fly with my Elytra for more than 5 seconds before I have to land and wait for the world to continue to generate. 😛

Certainly. 🙂 The seed is 5419467522569981067

You should spawn in a tiny plains clearing surrounded by forest and dark oak forest. 🙂

Also, I have one minor question... I went AFK in the middle of a plains biome for 5 hours, waiting for a massive sugarcane plantation to grow. However, when I came back online and I ventured into a particular section of forest where pillager patrols normally spawn, I found- get this -10 pillager patrols just chilling out in one big huddle. Is this meant to happen or...? O.o

Look, I would love to help, but I can't. Not only can I not remember the coordinates (and thus it would take me literal months or years to find this village, if I ever did), but when I cannot fly around for more than five seconds before I have to let the world generation catch up, I can't go anywhere.

https://imgur.com/l4MC0Xg

https://imgur.com/L5pd1e7

Sure, just give me a (fairly) long while because I will have to find it again... If I ever will. (I was travelling tens of thousands of blocks along the way and I happened upon this village a long time ago.)

Well, it appears I'm not the only one having this issue. Until this is fixed, I urge everyone not to do the raids (unless they are specifically testing them for bugs).

I logged into my world yesterday and all my farm animals were invisible and had no hit boxes, but I could still hear them. Five seconds later, when I looked away for a second and looked back at my animal pens, they were visible again. O.o

I cannot reproduce it either; I booted up a new world, attempted to recreate it, and everything went just fine. It must have been a fluke glitch or something. But in order to possibly recreate it, you have to get a level 30 standard enchanting area, place one or two torches around it, enchant something at level 27/28/29, and then remove the torches. Then you must enchant a level 30 item, and then try to enchant a level 27/28/29 item again. Normally you can do this, but one time for me in one world (my main world), it would not allow me to get level 27/28/29 enchantments; in fact, all the enchantments were the same across all levels. (Level 1 had Sharpness 1, Level 4 had Sharpness 1, Level 7 had Sharpness 1, etc.) I'll let you know if this glitch happens to me again, and I'll try to record it.

These particles are also produced indefinitely when you break a spawner.

I have had the same issue with all underwater ruin chests, regardless if they are partially submerged or not. Not to mention that when I break them, no loot is inside.

THAT IS THE JAR VERSION