If you use a command to summon a Pillager holding an enchanted crossbow, you'd expect that the crossbow would have its enchanted effects in a similar way that skeletons with say Punch II on their bows give increased knockback.
The following command summons a Pillager with a Quick Charge III crossbow. If you switch to survival mode or summon a villager or iron golem for it to attack, you will find it does indeed shoot much faster.
/summon minecraft:pillager ~ ~1 ~ {HandItems:[{id:"minecraft:crossbow",Count:1,tag:{Enchantments:[{id:"minecraft:quick_charge",lvl:3}]}}]}
However, the Multishot and Piercing enchantments do not seem to cause its enchanted effects to carry over to the Pillager - Multishot will not cause it to shoot multiple arrows, and Piercing will not allow the arrows it shoots to pierce you and hit other mobs or players behind you.
/summon minecraft:pillager ~ ~1 ~ {HandItems:[{id:"minecraft:crossbow",Count:1,tag:{Enchantments:[{id:"minecraft:multishot",lvl:1}]}}]}
/summon minecraft:pillager ~ ~1 ~ {HandItems:[{id:"minecraft:crossbow",Count:1,tag:{Enchantments:[{id:"minecraft:piercing",lvl:4}]}}]}
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Comments 6
It is indeed fixed, although I do notice that Pillagers using a multishot crossbow disappointingly don't seem to shoot arrows in the same spread as players do. Not sure if that should mean reopening or creating a new ticket or if it's intended.
[media]The ticket for the lack of arrow spread on multishot pillagers was already created: MC-145110
Can confirm for 18w47a (A pillager in a raid only shot one arrow at a time even though it dropped a multishot crossbow)