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MC-14220

Player appearence not updating in multiplayer (armor, tools)

When logging in or starting up a LAN server, player appearance (Tool in hand, armor, heads, pumpkins,) Will not update for other players(2, 3, 4,) until player 1 has logged out and logged back in, and then it will update their appearance once to other players. Therefore leading to views from each player like breaking sand with a sword very fast or eating cobblestone.

Steps to Reproduce:
1. Start up LAN server.
2. Have other players join the LAN server.
3. Have player besides the host get a tool, sword, or block in hand.
4. Have them log out and relog.
5. Have player switch to a different item in hotbar from when they logged out.
6. Watch as their item on their hand does not change for any other players besides himself.

Linked issues

MC-16105 Armor and held items not updating in SMP Resolved MC-15956 In multiplayer, item doesn't appear on another player's hand Resolved MC-15739 A server bug with the item in hand of other players Resolved MC-15652 Held items do not seem to update in SMP Resolved MC-15497 Equipable item invisible Resolved

Comments 9

I do not know if this is related, but when a player is killed on a LAN game and they are out of loaded chunk range, then the other players are unable to see the first player until he or they relogs or dies.

Very interesting! I think that this and that bug also affect servers.

Reproducible in 13w17a. On a multiplayer server.

Or just a server, I got that bug too, because when someone had an axe, sapling, etc on hand, I saw they had an iron pickaxe on them.

I can confirm this error in our Let's Play on a vanilla 13w17a multiplayer server. When my friend logged in, I had a sword in hand and was wearing boots, and they could see that when they signed in. No matter what they put on, though, I was unable to see what they were wearing until they relogged. When each of us died, we appeared to be wearing our default skins again.

Thus, it seems to be an issue with the server not pushing to each of the clients when a player update happens with regards to items held or armor worn.

I have those problems since I use the new snapshots.

This also happens on normal servers, not only LAN servers.

I'm still getting this - Minecraft 1.7.2

Jacob Martin

Nathan Adams

Community Consensus

LAN, item

Snapshot 13w16a, Snapshot 13w16b, Snapshot 13w17a, Snapshot 13w18a, Snapshot 13w18b, Snapshot 13w18c, Snapshot 13w19a

Snapshot 13w21a

Retrieved