Confirmed for 14w25b.
Confirmed in 14w25b.
Confirmed for 14w25b.
The range of the spawner seems to be the same, but it doesn't matter what's in the way or what light there is; mobs continue to spawn.
Loaded up a world and was promptly destroyed by blazes spawning from a spawner under the new conditions.
They spawned with heads in cobblestone, took a bit of suffocation damage, but then floated down and killed me.
Looks like this is related (or a duplicate with supplemental information) to https://bugs.mojang.com/browse/MC-57831
I saw Etho's video. He did it right, but still his z:-1250 portal in the nether links to z:-80000.
I still have this issue in build 4.
I can confirm this still exists in build 3, and with a naturally spawned enderman.
He tried a dozen different angles (almost 180 degrees max separation) to walk into the middle of this pond, taking damage each time.
I have this issue as well.
I had trouble finding this report, though. The mobile version of this site does not list extra details like which other tickets this one is linked to, and it also doesn't allow me to filter or sort search results. I strongly encourage adding this basic functionality to reduce duplicate reports.
Yes, middling damage in my iron/diamond prot 4 gear, but not something I could ignore for long.
I have successfully bred puppies since this incident.
My dog did not go hostile to the attacking puppy, and I do not know if the puppy belonged to me or my wife. I suspected it could be some sort of zombie puppy due to rotten flesh and it being at night, but that seems an improbable combination of circumstances to introduce as a feature.
Isn't this just the corners of the minecart colliding with the adjacent blocks when it turns? I've had that happen in earlier versions, too, and figured it was just intended that you had to have extra space around rails when minecarts are turning or going diagonal.
Or... are you saying this particular setup worked before but not now?
I am also observing this in 11b. It's like the vines know it needs to be visible on two faces, but one of them is always wrong.
I've had it happen very inconsistently on 14w11b. Screenshot of circumstances with F3: https://bugs.mojang.com/secure/attachment/60449/2014-03-26_00.20.32.png
Edit: Corrected version number.
And now it happens again. Screenshot of circumstances with F3 attached.
This position was not valid for placing a ladder. It kept popping back into my inventory. Was playing as a client on a localhost server.
Actually, I may not be facing this anymore in 14w11b. I commented above after it happened at least once, but I have not reproduced it since.
Also, I see now that this issue is duplicated by an earlier serial number. That is strange, as I did search "ladder" before I originally created this ticket, and scanned through all of them. Maybe something got lost around the bugtracker migration. I don't know.
Still a problem in 14w11b.
Still occurring in 1.8.5.