The when locking all the interactions except the remove item, doesn't work. You can't remove any items the armor stand has.
For example, this should only allow to remove the sword, but it doesn't:
/summon armor_stand ~ ~ ~ {HandItems:[{id:"iron_sword",Count:1b},{}],DisabledSlots:2039582}
It might be related with the replace option. Here the only disabled option ins the replace item from the hand, and still doesn't work:
/summon armor_stand ~ ~ ~ {HandItems:[{id:"iron_sword",Count:1b},{}],DisabledSlots:1974046}
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@unknown this is actually new issue. It seems after recent arm swing changes there is client-server desynchronization (sword re-appears after reload).
@unknown Hello Mr. Bok, I see, is there already a bugpost for this, or shall I open up a new one?
I wouldn't know how to word this properly though, as I haven't known until now that this would be, in fact, a client-server desynchronization.
(I seemed to have had a desync yesterday as well, regarding pigs in minecarts on a railtrack, caught it on video, but that's something else.)
This could be a duplicate of MC-94252
Both these commands are behaving exactly as expected according to this comment by @unknown. This is an issue with the website shown in the screenshots, not the game.
In the first command, the main hand has the "disable remove" flag set, which explains why you can't remove the iron sword. To fix the command, use a DisabledSlots
value of 65566
(or just 30
since placing is always disabled for the main hand anyway).
In the second command, the main hand still has the "disable remove" flag set. There's no such thing as a "replace" flag.
In 1.15 pre-1, I tried to disable all slots for an armor stand (DisabledSlots:2039583), but it doesn't work, I can still e.g. have the AS equip a helmet, whilst being in Survival.
As I'm unsure where I should report this, I'll add this comment to MC-94252, MC-142946 and MC-156585.