1.6.0.30 also has this bug
Not at all,. Thanks for the improvements.
pls, fix this. it's still afecting 1.6.0.30
Still having it in 1.6 beta.
Still, it would be nice to be able to drag and drop.
Plus now when you select an item you can't see the item name or it's description. And that suchs a lot for tools and enchantements.
It would be nice to have an option to toggle it on.
It also would be nice to toggle java creative organization.
I think that they should be organized like the Java version.
I have the same problem with my Pixel C tablet.
I made another report where I still find some of the mentioned problems here and others, MCPE-20741.
I hope these problems get fixed. If they do, gameplay with peripherial will improve a lot.
Still happening in 1.1.0.1
1.1.0
When you are using a keyboard and a mouse, or you are using a controller, some keys don't work properly. So if you try to fix it by assigning manually the key to an action in the setting it doesn't work.
You can select one actions and when you type in the key nothing happens.
Plus there are some keys that don't work properly:
-shift for flying down.
-tab, for autocomplete a command.
-enter when typing in chat.
In this what happens is that when you are in chat with a keyboard, it's detected as if you where typing in the virtual one, but enter only works when you pres the back arrow once after typing the text.
Yes, but I found avideo explaining that some tablets the drivers weren't working well, and he showed the solution.
So I try it and now it's working.
Here's the video: https://www.youtube.com/watch?v=9czISrLGXNI&list=WL&index=3
It's a Xbox one controller for PC. I think. And I'm trying to use it on a Nexus 7 2012 model.
This is also happening to me in my custom map for 1.17.1 (I'm using data packs and structure blocks intensively).
Also, don't know if this is related or could be the cause of this problems but I'm having some light bugs and chunks sometimes seem to not load (and entities in those chunks get bugged)
UPDATE: I've found out why my map was getting stuck in the saving world screen. Basically, each tick I had a sign placed at 0 255 0 for doing some text manipulation for a custom HUD and then replaced with air.
If I entered the world with this part of the data pack off, the chunks generated fine and exiting the world was fast. But If I then activated that part of the data pack and reloaded it the chunks would no longer load and saving the world got stuck.
For fixing it I basically placed the sign at 0 1 0, closer to the player (because If I reloaded the data pack while being close to 0 255 0, the problem didn't happen)
I know my case might not be related at all, but it might be a lead for finding the problem.