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MC-148866

Stuck on "Saving World" screen when quitting to menu or loading into worlds

Every time I press "Save and Quit' once I decide to close a game, it gets to saving, then freezes until I force quit with task manager. Saves are completely fine, however.

Update: issue seems to be fixed after updating bundled Java to recent version on Windows and running the optimize world function.

Code Analysis can be found here

Linked issues

MC-149432 Stuck on "Saving world" screen Resolved MC-149497 Indefinite amount of time used to save world Resolved MC-150906 Saving world problem Resolved MC-166287 Screen stuck on "Saving World" Resolved MC-207075 "Saving World" bug Resolved

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Comments 37

Can confirm. This happened to me twice, though I'm unsure on how to reproduce it. MC-149215 suggests that this can occur while quitting in a chunk that doesn't exist.

Happens to me too, progress is not saved after force closing. I would greatly appreciate a fix...

Can confirm it still happens in 1.14.3, not sure about 1.14.4 though as I haven't updated yet due to lack of optifine

Can confirm that it happens in 1.14.4. I tried to quit while I was in the End, and when I re-opened it I appeared right outside the End portal at the moment before I had entered. I had to quit out because I couldn't fire arrows, couldn't detonate crystals, and the dragon stopped moving completely.

Does it happen with a specific world? Can you join a world download?

27 more comments

This is also happening to me in my custom map for 1.17.1 (I'm using data packs and structure blocks intensively).

Also, don't know if this is related or could be the cause of this problems but I'm having some light bugs and chunks sometimes seem to not load (and entities in those chunks get bugged)

 

UPDATE: I've found out why my map was getting stuck in the saving world screen. Basically, each tick I had a sign placed at 0 255 0 for doing some text manipulation for a custom HUD and then replaced with air.

If I entered the world with this part of the data pack off, the chunks generated fine and exiting the world was fast. But If I then activated that part of the data pack and reloaded it the chunks would no longer load and saving the world got stuck.

For fixing it I basically placed the sign at 0 1 0, closer to the player (because If I reloaded the data pack while being close to 0 255 0, the problem didn't happen)

I know my case might not be related at all, but it might be a lead for finding the problem.

This has been happening to me there is a fix but it requires badlion or lunar client  

The tweet linked in the description was deleted but there's 1 snapshot of it on the Internet Archive.

I am having the same issue on 1.20.6, running on Java 22. I have been stuck on "Saving World" for more than 30 minutes

Is this still happening? If so, could we get some repo steps or further information added?

Link in the description appears to no work anymore.

Rowan R-M

(Unassigned)

Confirmed

Platform

Important

Save Data

Minecraft 1.14 Pre-Release 2, Minecraft 1.14 Pre-Release 3, Minecraft 1.14 Pre-Release 5, Minecraft 1.14, 1.14.4, ..., 1.17.1 Pre-release 1, 1.17.1 Release Candidate 1, 1.17.1, 21w39a, 22w07a

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