The bug
Going too close to the end gateway will cause the game to crash!
Stack trace
1.15 Pre-release 1\: [^crash-2019-11-21_23.27.56-client.txt]
Description: Rendering Block Entity
java.lang.IndexOutOfBoundsException: Index 16 out of bounds for length 16
at java.base/jdk.internal.util.Preconditions.outOfBounds(Preconditions.java:64)
at java.base/jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Preconditions.java:70)
at java.base/jdk.internal.util.Preconditions.checkIndex(Preconditions.java:248)
at java.base/java.util.Objects.checkIndex(Objects.java:372)
at java.base/java.util.ArrayList.get(ArrayList.java:458)
at dsy.a(SourceFile:41)
at dsx.a(SourceFile:30)
at dsx.a(SourceFile:11)
at dsk.a(SourceFile:106)
at dsk.b(SourceFile:95)
at dsk.a(SourceFile:127)
at dsk.a(SourceFile:95)
at dqm.a(SourceFile:1180)
at dqi.a(SourceFile:719)
at dqi.a(SourceFile:549)
at dbj.d(SourceFile:941)
at dbj.b(SourceFile:576)
at net.minecraft.client.main.Main.main(SourceFile:202)
Linked issues
is duplicated by 27
Attachments
Comments 12
Had the same happen to me on my minecraft server. Logging back in, instantly crashes me again, so I can't get away
Can anyone tell me how to can play on my world without it crashing? I can't even move without it crashing
Discovered this issue when using the debug world generator. If you get within I think about block entity rendering distance it will crash
I'm getting this issue as well. I unfortunately crashed both near and looking at the gateway, so every time I attempt to join my world the game instantly saves&crashes
Also have the issue. I backed up my world before entering the end, killed the dragon, then approached the end gateway. It was over land so I went directly below it and looked up. That's when the game crashed and automatically saved the game. Loading the saved game just crashed immediately. I restored my backup, killed the dragon again, and approached the end gateway again. I looked at it the whole time and it didn't crash until I was directly below the gateway and looking up. I added my crash report (crash-2019-11-24_18.54.14-client.txt).
Fun fact: when the end gateway was first introduced looking at it from a close enough distance that it took up 50% of your screen or more would quadruple the amount of CPU use. I was just reminded of that by Mark Tolonen's tale of getting right under it before looking up. That's how I found the old bug back in 2015.
Yep, figured that one out the hard way. Oh, and somehow wound up with twin Piglets from my last Pig breeding, (there were only 6 adult Pigs, which should have made 3 Piglets, but instead I got 4). Anyways, when can I expect a fix for this glitch? Rockatoa, Brickticks out!