The hitbox of a retracting piston is postitioned incorrectly. See attached screenshot.
Just look at the piston while it is retracting and aim at the back part so the hitbox is visible.
Ideally you connect it to a redstone clock or something similar so you don't have to flip levers.
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Just by looking at the piston while it is retracting and aiming at the back part so the hitbox is visible.
Ideally you connect it to a redstone clock or something similar so you don't have to flip levers or something.
Apart from the visually incorrect hitbox, I assume some bugs like falling through pistons while they are retracting are caused by this.
How do you reproduce it?