Well, it still does. Please let me know if you gentlemen have difficulties understanding / reproducing this ticket so I can come up with a clearer description and / or new screenshots.
Ah, response, yes.. Well, Jim, your setup is doing what it is supposed to do when a door is used instead of a piston. I mean, the door actually performs a noisy twitch in same setup. So, I guess this bug is still there.
Reporter's device (see vid in description) easily reproduced on latest snapshot (15w49b).
Yes, easily reproducible in latest snapshot (15w49b). Seems to be endemic to ladders as vines, torches etc are placed for sure.
This ticket is still valid for 1.8.1 pre4.
'Lamps' in last Isaac's statement and, probably, in description should be changed to 'redstone components', most of which have had their lighting disabled some time ago for the very reason this ticket exists. As for lamps, lighting is their essential function and obviously could not be disabled. I suppose when this gets fixed, wires and comparators should again become able to emit light as well.
Still an issue in 1.8.1 pre4.
1.8.1 pre4 - valid.
Cannot confirm too. Needs proof or details if true.
Yes it is. Dispensers dispense, droppers drop, other devices commit visual/audial actions.
Yes. Tails' device behaves just as in description.
Lighting is still a bit laggy in 14w33a.
14w33a - still... uh-oh, probably deserves to be taken care of, probably...
Starting to sound like a broken record today, but this is still valid as of 14w33a
14w33a - not fixed
14w33a - not fixed
14w33a - not fixed
Looks fixed to me.
Probably fixed. Spent 4 stacks of buckets in survival to drain a small lake - no bucket was considered empty by the game.
Sadly, it is, Ezekiel.
Let me elaborate on this with some new screenshots. I suppose birch ladder blocks probably should not connect (at least the way they do, that is).