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MC-170468

World icons can get messed up when a world's icon is reset

The bug

Resetting world icons visually replaces other worlds' icons and switches up icons even more when toggling fullscreen.

While the bug is happening, the game is also spamming the following message in the log: "OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Texture name does not refer to a texture object generated by OpenGL.'"

How to reproduce

  1. Have a few worlds in your singleplayer world list

  2. Restart the game

  3. Reset the top-most (first) world's icon

  4. Observe the second world's icon change to that of the third

  5. Toggle fullscreen a few times and observe how worlds keep changing their icon

In the attachments,

[media]

shows this behavior. In windowed mode, the system status bar and the game window frame are visible, and in fullscreen mode, only the game window frame is visible initially, but then it hides after a second.

Linked issues

Attachments

Comments 10

Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report (minecraft/crash-reports/crash-<DATE>-client.txt) here.

I'll try to reproduce it and I will attach the crash report. I don't know when this will happen though.

I found it again! Crash report attached.

Can confirm. Adding reproduction steps.

Thanks a lot! I was struggling to find out how this bug was working.

Present in 1.16-pre2.

Confirmed in 1.16.4 and 20w46a.

Confirmed in 1.16.5

can confirm for 1.18 pre-5. here's a video of how to reproduce it https://youtu.be/H0TSsU3VQqk 

Seems to be fixed in 1.20-pre3. My theory is that the fix for MC-181280 fixed this too.

[Mod] ManosSef

(Unassigned)

Confirmed

Platform

Normal

UI

1.15.2, 20w08a, 20w10a, 20w11a, 20w14a, ..., 1.19.4, 23w16a, 23w18a, 1.20 Pre-release 1, 1.20 Pre-release 2

1.20 Pre-release 3

Retrieved