Present in 1.16.3-rc1.
Please bump the affected version to 1.16.2 so the developers know it's still an issue; it was used to create the preview - a comparison between the spectator widget texture and the Eye of Ender texture with a rather noticeable difference.
It could be that the resistance of the flowing lava is pushing them back hence the slow movement but it might just be a bug as well.
Still present throughout 1.16.
Present in 1.16.2-pre1.
I think this ticket should rather relate to the above mentioned ticket rather than being marked as duplicate.
You might've rushed through and compared both titles without watching the video for full context.
In comparison, both issues seem to relate to each other rather than this being an apparent duplicate.
Seems like the mentioned issue contains information related to transparency where this one contains other information nowhere to be found in the other ticket.
Thank you for understanding. 🙂
Present in 20w28a.
I've provided a video.
This only seems to occur when using a key bound to Sprint in Options -> Controls to sprint and not double-tapping forwards.
You may try Options -> Controls -> Mouse Settings -> Raw Input: ON and see if that'll do the trick.
Present in 1.16 pre-3.
Present in 1.16-pre2.
Still present in 20w22a.
Pretty sure water renders over rain.
Can reproduce.
A crash has been attached, this is still present in 1.15 pre2.
There was no difference between off and 4. It was the same, odd leaf lighting.
It was off in the video linked above.
Present in 1.16.3.