The bug
If an end crystal has a BeamTarget
set, its hitbox (when shown with F3+B) will render at the location of the BeamTarget
instead of the location where the crystal actually is at.
Video
[media]Code analysis
Code analysis by @unknown can be found in this comment.
Linked issues
is duplicated by 1
Attachments
Comments 5
i think that is because of a typo in client\net\minecraft\client\renderer\entity\EndCrystalRenderer
[media]they did not use pushPose&popPose before&after here.
maybe MC-200563 is because of it too?
Affects 1.15.2 as well.