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MC-175827

Entities not loading in structure blocks (duplicate UUID)

When trying to save structures, even when Include Entities is ON, entities aren't saving.

Either it is saving and is unable to load (also with Include Entities ON), or it doesn't save in the first place. 

This was tested with armor stands, area effect clouds, pigs, etc...

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Confirmed. The structure loader still removes UUIDLeast and UUIDMost instead of UUID, causing the UUID of the old mob to be used and the mob skipped. This is probably the cause of MC-175239 as well.

Zachary Johnson

boq

Confirmed

Very Important

Structures

entity, structure, structure_block

20w12a

20w13a

Retrieved