Cave buffet generator generates with netherrack, even if using a non-nether biome.
Linked issues
is duplicated by 9
4 more links
relates to 2
Attachments
Comments 4
Caves setting for some reason uses the "minecraft:nether" setting instead of the "minecraft:caves" one.
For 1.16-pre3+ this is tracked in MC-188478.
It is caused by the world generator choosing, (sorry but I had to explain it in spanish because I don't speak english well):
Cuando elijes un generador de mundos, las opciones "Floating Islands" y "Caves" están usando los ajustes del "minecraft:end" y "minecraft:nether", respectivamente, cuando en realidad deberían usar el "minecraft:floating_islands" y "minecraft:caves". En resumen, esto sucede porque a los desarrolladores se les ha olvidado ponerlo así al separar el "Floating Islands" y el "Caves" del "Buffet". Es un error común.
Fix at: net.minecraft.client.gui.screens.worldselection.WorldPreset, method fromBuffetSettings(WorldGenSettings, WorldPreset, Biome) and static {}