Moderator Note
If you are experiencing this issue, please send details such as CPU, GPU, RAM and Operating System as a comment in this ticket.
After MC-161917 is fixed, particles now render in front of transparent blocks. On the screenshot below you can see that the hitbox is a little bit blue behind blue stained glass, and particle color is same behind the glass and when nothing is in front of it.
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I couldn't replicate this issue on a:
AMD Radeon R7 370
i5 6500
8GB RAM
Windows 10 Pro
Can reproduce.
Graphics: AMD RX 580 8GB
OS: Arch Linux (up to date as of 2020-05-29)
Java: OpenJDK 1.8.0_252 64bit
Mesa: 20.0.7
OpenGL: 4.6
Can the mods re-open MC-186288? I t was marked as a duplicate even though it's about particles rendering behind translucent blocks instead of translucent blocks rendering behind particles, which is what this report is about.
Only have these issues when using Fabulous setting.
OS: Manjaro Linux x86_64
Kernel: 5.6.12-1-MANJARO
CPU: AMD Phenom II X4 955 (4) @ 3.200GHz
GPU: AMD ATI Radeon RX 550 640SP / RX 560/560X
DE: Xfce
WM: Xfwm4
Java: 1.8.0_242 64bit
Issue in 1.16-pre1 → MC-187411
Just tested 1.16pre1 and this issue is NOT resolved. A quick test it placing white glass blocks and clear glass blocks as a wall. Build a roof over yourself. Set weather to rain. You can see the rain particles (failing an bouncing rain) through the clear glass, but you can't see it at all though the white stained glass.