mojira.dev
MC-190102

Some UI strings are not consistently capitalized

Some strings in the UI don't seem to have consistent capitalization.

This ticket serves as a collection ticket for all such capitalization issues in the UI.

The column "Valid" is to be used by Mojang for deciding how to resolve this issue:

  • ❓ unknown if valid or not

  • ✔ valid, will be/have already been fixed

  • ❌ correct as it is

Affected strings

Translation key

Current string

Ticket

Valid

container.enchant.level.requirement

Level *r*equirement: %s

–

✔

deathScreen.spectate

Spectate *w*orld

MC-190108

✔

deathScreen.title

You *d*ied!

MC-189194

✔

deathScreen.title.hardcore

Game *o*ver!

MC-190108

✔

deathScreen.titleScreen

Title *s*creen

MC-189195

✔

debug.cycle_renderdistance.help

F3 + F = Cycle render distance (*S*hift to invert)

MC-189186

✔

debug.pause.help

F3 + Esc = Pause without pause menu (*i*f pausing is possible)

MC-189186

❌

event.minecraft.raid.raiders_remaining

Raiders *r*emaining: %s

–

✔

gamerule.category.updates

World *u*pdates

MC-189149

✔

gui.recipebook.moreRecipes

Right Click for *m*ore

MC-189533

✔

gui.recipebook.toggleRecipes.all

Showing *a*ll

MC-189526

✔

gui.recipebook.toggleRecipes.blastable

Showing *b*lastable

MC-189526

✔

gui.recipebook.toggleRecipes.craftable

Showing *c*raftable

MC-189526

✔

gui.recipebook.toggleRecipes.smeltable

Showing *s*meltable

MC-189526

✔

gui.recipebook.toggleRecipes.smokable

Showing *s*mokable

MC-189526

✔

gui.toMenu

Back to *s*erver *l*ist

MC-189910

✔

gui.toTitle

Back to *t*itle *s*creen

MC-196090

❓

item.modifiers.chest

When on *b*ody:

MC-189155

✔

item.modifiers.feet

When on *f*eet:

MC-189155

✔

item.modifiers.head

When on *h*ead:

MC-189155

✔

item.modifiers.legs

When on *l*egs:

MC-189155

✔

item.modifiers.mainhand

When in *m*ain *h*and:

MC-189155

✔

item.modifiers.offhand

When in *o*ff *h*and:

MC-189155

✔

jigsaw_block.joint_label

Joint *t*ype:

MC-189133

✔

jigsaw_block.target

Target *n*ame:

MC-189133

✔

jigsaw_block.target_pool

Target *p*ool:

MC-189133

✔

menu.paused

Game *p*aused

MC-190077

✔

mount.onboard

Press %1$s to *d*ismount

MC-189536

✔

options.graphics.warning.accept

Continue without *s*upport

MC-189080

✔

options.graphics.warning.cancel

Take me *b*ack

MC-189079

✔

optimizeWorld.confirm.title

Optimize *w*orld

MC-189191

✔

record.nowPlaying

Now *p*laying: %s

MC-189946

✔

structure_block.include_entities

Include entities:

MC-195781

❓

structure_block.mode_info.corner

Corner *m*ode - *p*lacement and *s*ize *m*arker

MC-189532

✔

structure_block.mode_info.data

Data *m*ode - *g*ame *l*ogic *m*arker

MC-189532

✔

structure_block.mode_info.load

Load *m*ode - *l*oad from *f*ile

MC-189532

✔

structure_block.mode_info.save

Save *m*ode - *w*rite to *f*ile

MC-189532

✔

structure_block.show_air

Show *i*nvisible *b*locks:

MC-189532

✔

structure_block.show_boundingbox

Show *b*ounding *b*ox:

MC-189532

✔

subtitles.item.armor.equip_turtle

Turtle *s*hell thunks

MC-188495

✔

None

Chunk-*r*elative

MC-189205

❓

None

Integrated *s*erver

MC-189185

❓

 

Cover Me *W*ith Diamonds

MC-187544

✔

Linked issues

MC-189191 "Optimize World" screen has lowercase "w" again Resolved MC-188495 Turtle shell equipping subtitle is incorrectly capitalized Resolved MC-189079 "Take me back" is improperly capitalized Resolved MC-189080 "Continue without support" is improperly capitalized Resolved MC-189115 "w" and "s" in "Continue without support" isn't capitalized Resolved

Comments 10

debug.pause.help is already correct in-game. Brackets don't mean you need to capitalise.

gui.recipebook.toggleRecipes.X seems correct already. It is telling you what is being shown, so is a status, so should not be in Title Case.

menu.paused is a status.
record.nowPlaying is a status.

Marked all strings whose tickets were triaged with ✔

violine can you add 

event.minecraft.raid.raiders_remaining - Raiders *r*emaining: %s

Because the R should be capitalized

Again, isn't that a status?

Not really, it looks out of place uncapitalized on a raid wave bar

Could this be added as well:

"container.enchant.level.requirement": "Level *r*equirement: %s",

Mojang, which of these strings are fixed? 

Once the new snapshot comes out, I will be testing each of these individually and commenting which ones are fixed, and which ones aren't

The following text has been fixed/capitalized:

Level Requirement

Spectate World

You Died!

Game Over!

Title Screen

(shift to invert) (lowercased)

Raiders Remaining

World Updates

Right Click for More

Showing All

Showing Blastable

Showing Craftable

Showing Smeltable

Showing Smokable

Back to Server List

Back to Title Screen

When on Body

When on Feet

When on Head

When on Legs

When in Main Hand

When in Off Hand

Joint Type

Target Name

Target Pool

Game Paused

Press Left Shift to Dismount

Continue without Support

Take me Back

Optimize World

Now Playing

Corner Mode - Placement and Size Marker

Data mode - Game Logic Marker

Load mode - Load from File

Save Mode - Write to File

Show Invisible Blocks:

Show Bounding Box:

Turtle Shell thunks

The following text has not been capitalized and is not considered valid:

(if pausing is possible)

Chunk-relative

Integrated server

The following text has not been changed for some reason, even though similar text has been changed. These have had new tickets created:

Data mode and Load mode (MC-195780)

Include entities: (MC-195781)

I don't know what should be done with Cover Me With Diamonds as the capitalization has not been fixed, but it is still inconsistent

[Mod] violine1101

Adrian Östergård

Confirmed

Low

Text

1.16 Pre-release 7, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a

20w30a

Retrieved